[OLPC-Games] ANN: pygame 1.8.1 released

Ixo X oxI ixo at myna.ws
Tue Aug 5 22:22:19 EDT 2008


A thought...
  is there a .xo version of pygame ?  With the ability to load/save .py
files?
(or check centralized DB for newest releases ? :)

Or is this something that could be added to Pippy?
-Ixo

On Tue, Aug 5, 2008 at 18:23, René Dudfield <renesd at gmail.com> wrote:

> Stick a fork in it, it's baked... nice and toasty. A new version of
> pygame is out.
>
> http://www.pygame.org/
> Pygame is a set of Python modules designed for writing games. Pygame
> adds functionality on top of the excellent SDL library. This allows
> you to create fully featured games and multimedia programs in the
> python language. Pygame is highly portable and runs on nearly every
> platform and operating system.
>
> http://www.pygame.org/wiki/about
> Silliness built in. Does not require OpenGL. Multi core CPUs can be
> used easily. Uses optimized C, and Assembly code for core functions.
> Comes with many Operating systems. Truly portable. It's Simple, and
> easy to use. Many games have been published. You control your main
> loop. Does not require a GUI to use all functions. Fast response to
> reported bugs. Small amount of code. Modular.
>
>
> Over 1000 open source games have been released that use pygame, so
> there are lots of examples to learn from.
>
> http://pygame.org/whatsnew.shtml
> Many bug fixes and improvements, including:
>
> * BLEND_RGBA_* blitters and blenders to go with the BLEND_RGB_* blend
> modes.
> * documentation updates (mainly for new sprite classes released in 1.8.0)
> * sound fixes, and streaming some music from file like objects
> * image saving fixes
> * greatly expanded tests
> * Pixelarray, and surfarray updates and fixes.
> * Enhanced Color class, reimplemented in C for speed.
> * New Windows and Mac binary installers.
>
> Many thanks to Marcus, Lenard, Brian, Nicholas, Charlie Nolan, Nirav
> Patel, Forrest Voight, Charlie Nolan, Frankie Robertson, John Krukoff,
> Lorenz Quack, Nick Irvine, Zhang Fan and everyone else who helped out
> with this release.
>
> Next release will include the physics engine, Webcam support, enhanced
> easy and automatic multithread support amongst other goodies -- they
> have been in development for over 3 months full time so far.
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