[Etoys] Force TileMorph height
Yoshiki Ohshima
yoshiki at vpri.org
Mon May 19 10:19:08 EDT 2008
> > Hmm. It is conceivable. We have horrible #fixLayout method that
> > almost do it. It could traverse the script editor and install the
> > cell size value. (Which it should, in case we change the default
> > font.)
> I made a change just like that and it seems to work pretty well. I
> noticed it missed old random number tiles, I have to look into that. But
> for the rest of the script it got a improved look.
>
> I have not tested with really old scripts from before the font changes
> yet, but I guess it should work.
Cool. #fixLayout is horrible, but if it continue to exist, it
should as well do the best thing it can do. Whenever you feel ok,
please send the patch around.
-- Yoshiki
More information about the Etoys
mailing list