[Etoys] Sound tool refactoring and enhancement

polishookm polishookm at mail.montclair.edu
Wed May 7 11:41:27 EDT 2008


Bert, the etoy you attached to your previous mail is fabulous; as best 
as I can tell, it demonstrates what Karl has been suggesting in his 
mails. From my point of view, it would be nice if

1. more tile scripting options existed for sounds (simple 
transformations that could be applied ....)
2. something such as a sound holder or some other collection mechanism 
existed (maybe it already does?)

As best as I can tell, sound can (obviously) be scripted in response to 
morphic events.

I'm still wondering if morph events can be scripted in response to 
conditions that exist in a sound? For example, is a sound file ended, 
can a player then change its costume?

Is there any documentation on the web or elsewhere about extending the 
tile system? Or (my guess) is documentation mostly the class comments, 
etc. in Etoys?



Bert Freudenberg wrote:
>
> On 07.05.2008, at 09:38, karl wrote:
>
>> K. K. Subramaniam wrote:
>>> On Tuesday 06 May 2008 11:49:02 pm you wrote:
>>>
>>>> There are lots of possible pathways here to make nicer sound / music
>>>> environment but it needs to be thought through and carefully designed.
>>>>
>>> An interesting application of sound tiles for learning is seen in
>>>
>>> http://www.ccd.rpi.edu/Eglash/csdt/latino/rhythm/rhy_intr.htm
>>>
>>> It illustrates how units of sounds can be combined using simple 
>>> algebras to
>>> produce rhythms. In the process, children get to learn about 
>>> similarity,
>>> repetitions, multiples and so on.
>>>
>>> Regards .. Subbu
>>>
>>>
>> Thats really cool.  You can kind of do the same with the Sound
>> SequencerMorph, in a linear fashion. And the UI should be cleaned up a
>> little.
>
>
> I made an Etoy a while ago, see attachment. Drag the yellow "notes" 
> off the circle, and resize them to change pitch. Now, what would be 
> really cool if we could make this use an instrument instead of the 
> simple sine wave ...
>
> The same thing should be doable with percussions, just drop some 
> sampled sounds into the world.
>
> On the XO it would be great to use TamTam instruments. We have OSC for 
> Squeak ...
>
> - Bert -
> ------------------------------------------------------------------------
>
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-- 
Mark Polishook, D.M.A.
Technology Coordinator
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polishookm at mail.montclair.edu



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