[Etoys] DrGeo sluggish

Bert Freudenberg bert at freudenbergs.de
Fri Mar 28 07:22:20 EDT 2008

On 28.03.2008, at 12:03, Hilaire Fernandes wrote:
> 2008/3/28, John Gilmore <gnu at toad.com>:
>>> The calculus of the figure takes about 10s (the workaround for the
>>> incomplete implementation of the Squeak closure may take a lot of  
>>> the
>>> needed time for the calculus) but then the rendering is pretty fast
>>> considering the CPU (no floating point unit)
>> FYI, there is a floating point unit in the XO.
> Oh great.
> Ok now I am not sure how is done floating point calculus within  
> Squeak.
> Does it use the hardware resource (FPU) or does Squeak use its own
> calculus system with Taylor series or so ? Let's hear what Squeak
> friends say.

Squeak uses native doubles.

- Bert -

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