[Etoys] [fix] PasteUpMorph shall not accept ScriptEditorMorph
yoshiki at squeakland.org
Mon Dec 4 14:32:19 EST 2006
Thank you for bunch of fixes. There are some comments:
* [FIX]ObjectsTool drag and drop
This was a feature so that you *can* drop a newly instanciated
object onto the tab to dismiss it. Given that the screen
resolution is rather large, the chance of accidental drop is
relatively low. Do you have strong feeling?
* [fix] PasteUpMorph shall not accept ScriptEditorMorph (version 3)
This was also a feature. Think Takashi's Demon Castle tutorial.
This one and the other one has upside and downside, and not
entirely obvious whether to be included or not.
* [FIX]Position of picked up tile morph
This is also a feature but a new one (See the versions). It has
been always an issue that kids couldn't see the drop zone in the
scriptor. I think the current behavior is ok, although hardcoded offset
may not be right.
* [BUG]ScriptEditorMorph>>acceptDroppingMorph: aMorph event: evt
I'll take a look at it.
* [ENH]BookMorph buttons more visible
Ah, this looks good. I'd take this^^;
Thank you again. Not all may not get in, but that is how it works
for the code from the "team" member^^; Of course, if somebody has
another rationale, I'm all ears.
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