Inkscape and OLPC

Jon Phillips jon at rejon.org
Mon Feb 12 03:15:39 EST 2007


On Fri, 2007-02-09 at 00:26 +0100, Marco Pesenti Gritti wrote:
> On Thu, 2007-02-08 at 22:44 +0000, Jon Phillips wrote:
> > Ooops...prematurely sent the last one...
> > 
> > Anyway, want to get Inkscape ported over to Sugar/OLPC. I'm curious if
> > OLPC/Sugar will support gtkmm, libsigc++, pango, and cairo. Inkscape is
> > refactoring and porting to C++/GTKMM right now and are necessary. So,
> > are these libraries included and/or could they be considered for
> > inclusion on the device?
> 
> Pango and cairo are and will be included without any doubt. gtkmm and
> libsigc++ could be shipped with the bundle (I assume they doesn't take a
> lot of disk space?).
> 
> > Also, are there general porting pages on the wiki to point out?
> > 
> 
> http://wiki.laptop.org/go/Sugar
> 
> and
> 
> http://wiki.laptop.org/go/Sugar_Activity_Tutorial
> 
> 
> > Also, are there general procedures or methods for Inkscape to be
> > considered for inclusion on the OLPC above and beyond the Sugar HIG.
> > 
> 
> I don't think the criteria for inclusion are clearly defined yet.
> 
> We will be including a drawing activity, but the user experience for it
> has yet to be thought out in the detail. I *think* so far we have been
> thinking more along the lines of a sketching activity then about a full
> featured design tool. I don't know enough about Inkscape architecture to
> try and guess if it could be a good base for the default drawing
> activity.

Yes, it should be noted that Inkscape has jabber-based-support for
digital whiteboarding, called inkboard, for collaborative creation. This
could be a good way to support sketching together...

> > With Inkscape, we are looking to lib'ify it more so we can have some
> > like inkcore libraries, upon which we or someone else could make
> > something like inkpaint for kids.
> > 
> 
> That's very good. To really integrate Inkscape, an ad hoc UI (toolbar
> and stuff) will be required. Also we would have to develop special
> features on the top of it (collaboration on the mesh for example).

Yes, hopefully inkboard will help solve this...

> > Does this interest anyone? Lets get the big guns on this one :)
> 
> Definitely. We can start a conversation with the design team and try to
> figure out if Inkscape can be a good base for our drawing activity, if
> you are interested.
> 
> Marco

Sure, lets do it!

Jon

-- 
Jon Phillips

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