openGL
Bert Freudenberg
bert at freudenbergs.de
Wed Apr 18 16:38:49 EDT 2007
On Apr 18, 2007, at 22:33 , Noah Kantrowitz wrote:
> Andrew Clunis wrote:
>> Jordan Crouse wrote:
>>> Please, stop perpetrating this myth. The LX can not scale
>>> arbitrary chunks
>>> of pixels - it can only upscale and downscale the entire visible
>>> area. This
>>> is available to X through some clever RandR tweaking.
>>
>>> Jordan
>>
>>
>> Aw, bummer.
>>
>> Still, at least more graphic intensive games should be able to
>> render at
>> something less than 1200x900 (by making a fullscreen surface in
>> PyGame/SDL thanks to the RandR tweaking, probably) and still fill
>> the panel.
>
> This will probably interfere with the frame though.
Actually, no - that's the nice thing about using vector graphics.
- Bert -
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