openGL
Noah Kantrowitz
kantrn at rpi.edu
Wed Apr 18 16:33:56 EDT 2007
Andrew Clunis wrote:
> Jordan Crouse wrote:
>> Please, stop perpetrating this myth. The LX can not scale arbitrary chunks
>> of pixels - it can only upscale and downscale the entire visible area. This
>> is available to X through some clever RandR tweaking.
>
>> Jordan
>
>
> Aw, bummer.
>
> Still, at least more graphic intensive games should be able to render at
> something less than 1200x900 (by making a fullscreen surface in
> PyGame/SDL thanks to the RandR tweaking, probably) and still fill the panel.
This will probably interfere with the frame though.
--Noah
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