[Testing] Fedora Sugar Test Day - Test case content, location
Thomas C Gilliard
satellit at bendbroadband.com
Sat Feb 18 18:20:37 EST 2012
> There are a few things I think need to be clarified:
> 1. What are we looking as a community to get out of this Fedora
> Test Day event?
> 2. What is the purpose of a "test case" and/or "test plan"? How
> detailed should they be? Presuming we want them, how should
> they be stored in general, and for this particular scenario?
> For #1, I disagree that having users start out for this occasion by
> learning how to use Sugar on their own is appropriate for a few reasons:
> * The amount of time that any given tester will be available to
> help us out likely is limited. Time spent doing discovery will
> not be spent on other tasks.
> * Not everyone will start at the same time. Perhaps calling this
> a "Test Day" is a misnomer because there is no guarantee that
> testers will be in the time zone or country.
> * Sugar is a relatively stable platform with a few known recurring
> UI disputes. It is not Nell, the Helicopter experiment, or
> another one where the user interface could potentially require
> major changes.
> With this test day, my personal view is that we need to get feedback
> verifying basic Sugar and activity functionality in Fedora. When
> Peter Robinson, Kalpa Welivitigoda, or someone else updates a Sugar
> software package in Fedora, these packages often go through the
> verification process without a single person commenting on if the
> proposed update worked or not.
> Mind you, usage feedback is appreciated; but is more of a secondary
> concern to me. Fedora had "Fit and Finish" test days during Fedora 12
> cycle where they asked for general usage feedback; perhaps we can
> propose that they do another round of those aimed at the various
> desktop environments with Fedora 18.
You might look at these 2 pages:
Testers are welcome to add info: "It is a wiki"
satellit on #sugar
> For #2, I have used similar test templates to the the New Zealand's to
> verify activities in the past, and was thinking of making one
> available in this case. Translating one into a Wiki template would
> make it straightforward to clarify which activities support sharing,
> webcam usage, etc.
> The reason I am interested in maintaining test cases with a system to
> keep a historical log of who did what when is because I want to be
> able to parallelize tasks. Although I recognize I could be more
> efficient, there simply is too much material in Sugar and the XO
> platform for one person to focus on. And yet I get regularly asked
> "do you remember bug #123" or "when was the last time someone looked
> at Q"?
> I am not looking for detailed test cases to the point of listing which
> buttons to click when; but rather simple ones like "Does it install?"
> and "Can it open a saved document?".
> Fedora takes a curious approach to this in that they write a series of
> test cases which could be parallelized, but then offer to have
> everyone run the same set of test cases. And usually, pretty much
> everyone runs most of the available items.
> For comparison, look at the last GNOME 3 test day
> versus the last Sugar one
> I'm open to taking suggestions back to the Fedora Testing mailing list
> if someone has an idea on how we could do things better, but I'm
> trying to avoid cross-posting too much. We could also inquire on the
> Fedora QA mailing list as to who might participate and what their
> skill levels are so we can better tune our approach.
> On Sat, Feb 18, 2012 at 5:04 AM, Tabitha Roder <tabitha at tabitha.net.nz
> <mailto:tabitha at tabitha.net.nz>> wrote:
> On 17 February 2012 08:36, Samuel Greenfeld <greenfeld at laptop.org
> <mailto:greenfeld at laptop.org>> wrote:
> On March 22 there will be a Sugar test day for Fedora 17.
> This means that the Fedora community in general will be
> gathering to look at Sugar and see what issues we have close
> to the end of the Sugar 0.96 cycle.
> While test cases can be useful, I always try to start with some
> discovery time as this is when you can get some feedback on design
> and intuitive behaviour (though this is impacted by use of other
> systems with many users). Something like:
> "Find a friend. Work together to discover how to open the laptop
> if you have an XO, or start Sugar. Together try clicking on things
> and see if you can learn how to play any games or complete any
> activities. Can you find ways to take photos, write stories, make
> After that, get their feedback on how that went before giving them
> a test case. First time users of Sugar can also give you feedback
> on their experience of first use of an activity while following
> testing instructions. There have been a number of occasions when I
> have said "oh, you have to click on that first and then click on
> that other thing" and they have said "why is it designed like
> that?" which really makes us rethink about the design of activities.
> Our basic activity testing template (written a long time ago) is
> here -
> On the topic of tracking testing, we have looked at a number of
> options here in NZ and I think Australia also looked at a number
> of options. In NZ we tried writing them on wiki.laptop.org
> <http://wiki.laptop.org> but that didn't really work. My personal
> method of managing test requests is to try to tag the requests (or
> potential requests) in my email inbox when they arrive and then
> test them on Saturday, archiving off emails as things are tested.
> This only works for us because we meet in one place, not a
> suitable solution for multiple testing locations. I personally
> don't think we should add anymore systems, but look at ways to use
> existing systems to manage testing - such as the two bug trackers
> we already use or the activities.sugarlabs.org
> <http://activities.sugarlabs.org> site.
> Hope this helps
> Testing mailing list
> Testing at lists.laptop.org
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