[OLPC New Zealand] [Testing] Testing summary: 23 July 2011 - Auckland, NZ

Gary Martin garycmartin at googlemail.com
Sat Jul 23 20:28:54 EDT 2011


Hi Daniel,

On 23 Jul 2011, at 23:10, Daniel Drake wrote:

> On 23 July 2011 11:51, Tabitha Roder <tabitha at tabitha.net.nz> wrote:
>> Testing summary: 23 July 2011 - Auckland, NZ
>> Who: Fabiana, Nevyn, Oliver, Tabitha, Tom
> 
> Thanks for the productive session!
> 
>> Registering with the schoolserver didn't work first time for some of our
>> laptops. Trying again succeeded. I see timeout errors in the shell.log on
>> ivy (attached).
> 
> Did Sugar cope OK with the timeout? (i.e. a reasonable error message appeared?)
> 
>> Tested collaboration in Write. All contributors writing is appearing in the
>> same colour. Could add image from record but you have to get the image from
>> the table menu which is weird.
> 
> Filed http://bugs.sugarlabs.org/ticket/2999 and
> http://bugs.sugarlabs.org/ticket/2998
> 
>> Other laptops in the neighbourhood are named with what looks like some kind
>> of UUID at schoolserver. This doesn't seem to be deterministic, on anna, every
>> other laptop has ids of this form, on ivy all other laptops except tux have
>> a name of this form (tux is named tux as expected). See
>> https://picasaweb.google.com/lh/photo/PCMZOMXSeFEtQ4JJVZFFlw?feat=directlink
> 
> We're working on this - http://dev.laptop.org/ticket/10750
> 
> We're still facing a number of known issues with collab which would
> result in issues like this. Hopefully things will get better over the
> next few weeks.
> 
>> Maze doesn't seem to share, we get many crashes and strangeness -- usually
>> maze would start and then shortly afterwards freeze up and disappear. See
>> attached for logs. Maze works without sharing using the three options
>> (gaming keys each side of screen and the arrow keys on keyboard).
> 
> Filed as http://bugs.sugarlabs.org/ticket/3000
> (yay 3000 tickets!)
> 
>> Sending files between XOs worked, but the file send and receive icons never
>> disappeared from the frame.
> 
> You have to dismiss them, on both sender and receiver. Hover over the
> icon, the menu should come out with a "Dismiss" option. We suspect a
> bug is present in that the Dismiss option does not always appear. It
> would be interesting to know if you have hit that case.
> 
>> http://bugs.sugarlabs.org/ticket/2793 is fixed in Read 90, to the point you
>> can't use the arrow keys while changing the activity name (they move the
>> document in the main window, not the cursor in the name box).
> 
> Filed as http://bugs.sugarlabs.org/ticket/3001
> 
>> We went to Tangleball (a local makerspace) after testing and showed off the
>> XOs at their open day. One person suggested physics should have controllable
>> gravity. This is in a similar vein to suggestions for specifying different
>> density of objects to explore small and heavy compared with big and light.
> 
> I don't think Physics has active developers, but you could file this
> as an enhancement ticket all the same - preferably with some
> reasoning/use cases for the adjustable gravity.

It depends what you mean about 'active developers' ;) but I have been doing maintenance releases and trying to coordinate with other interested folks, and some of the original authors from time to time.

Tabitha: Thanks for the feedback, on my todo list we did discuss some world simulation level options. At the time were thinking more like several preset world types to choose from with different gravity, drag, etc. Custom density settings for objects is definitely on the todo, as it object trails for tracing paths and pendulum swings (rocket motors, lighter than air objects, button/key driven motors). However my priority first is to get Physics moved away from olpcgame, and onto sugargame, so we can avoid some of the multi thread issues we currently have (pretty sure that's why we get a abnormal termination logged just after stopping the activity).

Regards,
--Gary

> Many thanks for the detailed feedback. Hope to keep you engaged on our
> upcoming builds!
> 
> Daniel
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