[OLPC-GSoC] GSoC Mentoring

Jameson Quinn jameson.quinn at gmail.com
Thu Mar 19 20:03:03 EDT 2009


All projects must have a clearly-defined primary mentor. However, we do plan
to give a secondary mentor to all projects (although some of those might be
primary mentors somewhere else) so doubling up is not only not a problem, it
is our plan.

Jameson

On Thu, Mar 19, 2009 at 6:00 PM, Wade Brainerd <wadetb at gmail.com> wrote:

> Mel & Jameson, do we have a way to have multiple mentors on a project this
> year?
>
> If you guys were up for it, perhaps one of you could be the primary
> mentor while the other serves as a backup mentor.
>
> BTW, the reason for forking Pygame is that we need to finally
> integrate Ryan Gordon's GTK SDL backend from April 2007 (gah).  This
> is what will allow us to mix Pygame with regular GTK widgets.
> http://lists.laptop.org/pipermail/games/2007-April/000090.html
>
> This requires a forked SDL package, and thus a forked Pygame package.
>
> -Wade
>
> On Thu, Mar 19, 2009 at 4:12 PM, Alex Levenson <alev742 at gwmail.gwu.edu>
> wrote:
> > I would also be glad to mentor that project or a similar one - that is
> > exactly what activity developers need, and olpcgames doesn't quite cut
> > it.
> >
> > --Alex
> >
> > On 3/19/09, Wade Brainerd <wadetb at gmail.com> wrote:
> >> Great!  I agree that starting with OLPCGames might be a good idea (but
> >> you would want to strip out a lot of stuff).  I even proposed the idea
> >> to Mike Fletcher a few weeks ago but he didn't seem interested.
> >>
> >> It sounds like you have a good idea what's required - Feel free to
> >> write it up on ProjectIdeas and I'll take a look at it and maybe add
> >> some stuff.
> >>
> >> Cheers,
> >> Wade
> >>
> >> On Thu, Mar 19, 2009 at 1:48 PM, Nirav Patel <olpc at spongezone.net>
> wrote:
> >>> Wade,
> >>>
> >>> I would be up for that.  My suggestion is to propose a wrapper similar
> >>> to OLPCGames or even a fork of OLPCGames rather than a fork of Pygame,
> >>> to avoid the cost of keeping up to date with upstream.  Unlike
> >>> OLPCGames though, it would need to reflect the modern reality of
> >>> running Sugar on diverse hardware.
> >>>
> >>> Nirav
> >>>
> >>> On Thu, Mar 19, 2009 at 12:55 PM, Wade Brainerd <wadetb at gmail.com>
> wrote:
> >>>> Nirav,
> >>>>
> >>>> If I write a proposal on the Ideas page for 'sugargame' (a fork of
> >>>> PyGame with Sugar specific features such as the ability to mix GTK and
> >>>> PyGame in a single activity), would you feel up to mentoring that?
> >>>>
> >>>> Cheers,
> >>>> Wade
> >>>>
> >>>
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> >>
> >
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