[OLPC-Games] Pygame
Bert Freudenberg
bert at freudenbergs.de
Mon May 14 04:24:35 EDT 2007
On May 14, 2007, at 5:43 , Kent Quirk wrote:
> Greg Ewing wrote:
>> Bert Freudenberg wrote:
>>> On May 13, 2007, at 6:35 , Kent Quirk wrote:
>>>> The full screen black and white resolution of the XO is
>>>> 1200x900, the color resolution is effectively lower
>>> The frame buffer resolution is fixed at 1200x900, period. Even in
>>> color mode.
>> So what does "effectively lower" mean? Is it something like the
>> Apple ][ where certain pixels could only be certain colours?
> Something like that. Basically, each grayscale pixel lights up a
> single color, so in order to display arbitrary colors, it's
> necessary to blur the image and draw at a lower resolution. But all
> that happens in the hardware.
>
> It's a bit hard to explain the effect, but the best I've seen is on
> wikipedia:
>
> http://en.wikipedia.org/wiki/$100_laptop
Or try this simulation:
http://croquetweak.blogspot.com/2007/03/interactive-olpc-xo-display-
simulation.html
I should update that with the anti-aliasing code I have laying
around ...
- Bert -
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