[Etoys] A low floor "Paint" door into eToys

Walter Bender walter.bender at gmail.com
Fri Nov 21 13:18:10 EST 2008

We had at one point discussed other easy paths into Etoys, for
example, into the document creation tools. I think it would be a


On Fri, Nov 21, 2008 at 1:10 PM, Caroline Meeks
<caroline at solutiongrove.com> wrote:
> Hi,
> I was playing with Paint and it wasn't very satisfying, there are much more
> fun painting programs including for Linux.  My goal is to go into a school
> where kids who have used KidPix and give them a drawing program that they
> won't think is "lame".   But I also want it to be usable to a younger
> sibling that hasn't used a computer very much.
> Ed pointed out that eToys has great paint tools.
> We discussed this on IRC and the desired use case is.
> A young child wants to draw.  They open up an icon that clearly says "I want
> to draw".  What this opens is a UI or "room" in eToys with a UI that is a
> lot like the Paint program.  After the young child has created that drawing,
> or maybe 6 months later, it should be easy to move on and do more.  But when
> I start it can't be too easy to pull up a zillion buttons that confuse me.
> the hope is to create classic low floor - high ceiling.  Make it easy for
> the kid who is at the stamp pad state to move seamlessly over a couple of
> years to making eToy projects.
> Is creating a new UI for eToys the right way to do this? Is sugarizing Tux
> Paint better?
> I will be doing a pilot of Sugar on a Stick next Sept in a Boston Public
> School and this is just one item of many important ones, so  I'm hoping to
> be a cheer leader not a leader in making something happen.
> thanks,
> Caroline
> --
> Caroline Meeks
> Solution Grove
> Caroline at SolutionGrove.com
> 617-500-3488 - Office
> 505-213-3268 - Fax
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Walter Bender
Sugar Labs

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