[Etoys] Force TileMorph height
karl ramberg
karlramberg at gmail.com
Wed May 14 18:45:59 EDT 2008
TileMorphs sometimes initialize to wrong height, mostly to low. This is a
fix to that problem.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.laptop.org/pipermail/etoys/attachments/20080515/e4ac213f/attachment.htm
-------------- next part --------------
A non-text attachment was scrubbed...
Name: ForceTileHeight.1.cs
Type: application/octet-stream
Size: 678 bytes
Desc: not available
Url : http://lists.laptop.org/pipermail/etoys/attachments/20080515/e4ac213f/attachment.obj
More information about the Etoys
mailing list