[Etoys] Possible bug with etoy tile variables

Karl Ramberg karlramberg at gmail.com
Tue Jun 17 16:23:47 EDT 2008


K. K. Subramaniam wrote:
> On Saturday 14 Jun 2008 3:37:26 pm Karl Ramberg wrote:
>   
>> To reproduce make two variables for a morph.
>> Make a assignment script for  one of them.
>> Pull out the name part of the second variable and try to drop it on the
>> name part of the one in the script.
>>     
> I have never been able to do that even with Squeakland image. I thought this 
> was because the variable tile is a getter, not a setter. It can only be 
> dropped on the right hand side of an assignment. Why would this be a bug?
>   
It's a problem that is so easy to do when you type in the commands but 
so hard when moving tiles. It's a hassle to reproduce long long 
expressions to just change the receiver.
I found a kind of workaround though, if the variable name is the same 
for two players you can drop just the name tile to change the receiver. 
> I suppose it should be possible to pick up the setter from the slot definition 
> and create a setter tile on the fly.
>   
Yup

Karl



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