[Etoys] Fwd: Increasing size of halos

Eduardo H Silva hoboprimate at gmail.com
Mon Feb 4 23:05:22 EST 2008

sorry, I meant to reply to the list.

---------- Forwarded message ----------
From: Eduardo H Silva <hoboprimate  gmail.com>
Date: 05/02/2008 04:04
Subject: Re: [Etoys] Increasing size of halos
To: Takashi Yamamiya <tak  metatoys.org>

Now I'm not so sure, because I understand what you mean when a etoy goes
near the screen edge, and I can also interact with the handles pretty well.
This was one blog post, of one session of using Etoys on XO's. Could be that
the touchpad bugs and being the first time using it caused their troubles.


2008/2/4, Takashi Yamamiya <tak  metatoys.org>:
> Hi Eduardo,
> Yes, we have. Actually current handle size is twice larger than original
> etoys.
> The challenge is, if we enlarge the halo too much, it could be overlapping
> each other especially when target morph is near the screen edge.
> So there is always trade off. How large do you suggest?
> Cheers,
> - Takashi
> Eduardo H Silva wrote:
> > Have you considered increasing the sizes of halos? I've read one blog
> > post in the web (sorry, I didn't keep the link) of a person initiating a
> > few kids on OLPC etoys (on a XO), by having them paint and drive a car,
> > and the biggest problem they never resolved was missing the small halos.
> > I would make them bigger targets. This would also improve the case when
> > a Etoy is small, and the small halos become next to each other, and
> > increase the likelihood of kids clicking on the wrong one.
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