[Etoys] OggVorbisCodec crash

Karl karl.ramberg at comhem.se
Sat Dec 8 14:38:17 EST 2007

Takashi Yamamiya wrote:
> Hi Karl,
> (sorry I misspelled your name)
> 2007/12/8, Karl <karl.ramberg at comhem.se>:
>> Takashi Yamamiya wrote:
>>> This is my excuse. OggPlugin is made for SoundRecoder which uses
>>> SequentialSound as internal sound buffer. So I didn't care that
>>> such huge chunk of data is passed to the plugin a time.
>>> It should be handled as primitiveFailed at least.
>>> VM crash is a bug anyway.
>> So one must send smaller chunks to the plugin. Do you have workaround ?
>> Karl
> Yes, if you can divide SampledSound into a number of SequentialSound for
> each second, it should work. But I don't know an easy way to convert to
> SequentialSound. I'll take a look at that. It is a shame.
Don't worry. How about using something like
AbstractSound>>playSampleCount: n into: aSoundBuffer startingAt: startIndex

Play a second then encode and repeat ?


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