EToys for Sound Manipulation Re: [Etoys] Squeak / Etoys RPMs
Markus Gaelli
gaelli at emergent.de
Sat Oct 7 10:16:24 EDT 2006
Hi folks,
>
> And with a little more things, I could play and record sound in etoys.
Good to hear... :-)
Btw. I played a bit more with sound/csound and etoys and came up with
a new category "sound" where on can select the frequency and also
"when" a sound should be played.
I foresee csound to be pluggable there (currently it is kind of hard
wired) so that one could choose between default Squeak Synth and
csound Synth. I am aware of SoundSystem.
For that we needed to extend the sound capabilities of Squeak a bit
so that sampled instruments can also be played in any frequency after
a given delay.
I played a bit with
(Delay forSeconds: self playWhen) wait,
self pling.
but still got quite irregular sounds. It is quite nice of csound that
the sounds can be played very accurately at a given time.
I'd also like to integrate "pitch" and "tuning system" (a.k.
chromatic 12 tone system equal temperament, maybe also C-Dur etc. and
more non western tunings).
It is already quite a lot of fun to animate several cars/ etc. and
let them play some sounds with frequencies according to their y-
position, possibly played with a delay according to their y-position.
See the following pic as a little teaser (it works nicely, also with
several cars in parallel):
-------------- next part --------------
A non-text attachment was scrubbed...
Name: teaser.png
Type: image/png
Size: 28163 bytes
Desc: not available
Url : http://mailman.laptop.org/pipermail/etoys/attachments/20061007/1433125a/teaser-0001.png
-------------- next part --------------
(pling triggers the sound is probably a bad name...)
If any of you is interested in the monticellos or changesets, I'd be
more than happy to provide them.
You would need csound compiled with osc right now.
Please let me know, if and who of you is going the same direction, I
would be more than happy to collaborate.
Cheers,
Markus
More information about the Etoys
mailing list