Adobe Flash 10.1 + AIR 2.0 on the XO
object404 at gmail.com
Tue Mar 23 23:12:31 EDT 2010
Okay, here's the thing:
AFAIK, the Adobe peeps don't have access to XO machines, that's why
before when I was reporting to Mike Melanson
(http://blogs.adobe.com/penguin.swf/ Linux Flash guy at Adobe) the
camera bug with Flash on the XO-1, he couldn't help much.
I'm relatively sure the Adobe peeps would love to help OLPC, and there
should be no problem getting Flash freely distributed for bundling
given the Open Screen Project. (manufacturers used to need to pay a
licensing fee to bundle the Flash player in devices like mobile phones
back in the early Flash Lite).
I'm in touch with some folks at Adobe, and if you guys want, I can
start asking around.
There's a very large international Flash game developer community and
I'm sure a number of Flash game developers would love to help out
Here's another thing to consider:
If there was an easy way to have the equivalent of a shortcut that
launches the browser and runs an SWF file, that should be good enough
for a lot of Flash games.
Given that you can have an entire app/game running in a single SWF
file, that makes it friendlier to the XO given Sugar+Fedora's weird
file management system (as compared to a multi-page HTML educational
content package with JPG, PNG & GIF graphics).
What do you guys think?
Despite the fantastic work Rob Savoye & co are doing with Gnash, a lot
of quality content is inaccessible. Is it really so bad to have a free
as in beer closed-source runtime get bundled by OLPC if it will open
so many doors?
interactive media specialist
zen graffiti studios
"if you don't like the way the world is running,
then change it instead of just complaining."
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