ludovic.ferre+olpc at gmail.com
Thu May 22 15:53:35 EDT 2008
> We may need to rethink how certain parts of the UI work in order to
> better support touchscreen operation. For example, the frame might be
> 'pulled' out from the corner using a drag gesture; perhaps the same
> gesture would be required on the XO-1. Right click context menus are
> not so natural on a touchscreen; will we define a gesture to activate
> them, or try to shift to a different mechanism? How will gestures be
What about a game touring users around the hardware features (playfully)?
This is what is done in most games introducing specific controls/behaviours.
My first game on the Wii was Red Steel and the first few game rounds
really help understand the Wiimote control and it's interaction with
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