GLX available?

Mike C. Fletcher mcfletch at vrplumber.com
Tue Feb 5 16:04:06 EST 2008


duff0097 at umn.edu wrote:
> That won't work - prboom (working) doesn't use OpenGL.
Hmm, interesting... might be useful to drop the lib/libGL* files from 
the .xo file, then.

Apologies for the confusion,
Mike
> On Feb 5 2008, Mike C. Fletcher wrote:
...
>> The Doom Activity includes OpenGL AFAICS.  You should be able to crib
>> the setup from there.
>>
>> HTH,
>> Mike



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