Massive mesh view?
Polychronis Ypodimatopoulos
ypod at mit.edu
Sat Oct 20 17:21:46 EDT 2007
Representation of massive numbers of XOs in the network is definitely an
interesting problem. It may be a little early to jump into providing
solutions, but I dealt with the problem recently while working on my
space activity, and space itself can be a scarce resource on screen,
especially if you won't the layout of the icons to make some sense.
Given a standard amount of space (the screen size), one approach is
resize the icons in order to accommodate more icons on screen. But do we
just resize all icons equally? I'd say no, because you may want to keep
close friends at standard icon size and have everybody else shrink
according to the level of interaction you may have with them. So, one
size does not fit all.
I would even go as far as to propose a Google Earth approach, where you
zoom-out above ground and back in to focus on the people you're looking
for. Also, providing a "temperature map" of human clusters may be
another approach. I understand that the processing power required in
both cases may also be "massive" and therefore prohibitive, but I just
meant to layout some ideas.
Pol
Yoshiki Ohshima wrote:
> Thank you, Walter,
>
> Ah, yes. I would think that we could emphasize the "openness" of
> platform so that letting people setup their own Jabber server would be
> one way to go, as it is more likely that the buyers of G1G1 will have
> some other computers.
>
> Still an SNS system hooked up with laptops ID might be good.
> Customizable SNS engines like OpenPNE could be a good starting
> point to set up something relatively in short time...
>
> -- Yoshiki
>
> At Sat, 20 Oct 2007 07:33:09 -0400,
> Walter Bender wrote:
>
>> Even outside of the context of the G1G1 program, many of your
>> questions are relevant. The current "neighborhood view" will not scale
>> for a large school. We have a number of enhancements to the view in
>> the works, principally filtering. (As Philip mentioned, the "friends
>> view", to which you invite people, is in essence a filtered
>> neighborhood view--there can be many others.) In the context of a
>> school or community deployment, there will be multiple Jabber servers,
>> but we will also want the Jabber servers to talk to each other at some
>> level, so that there are bridges between islands of users. For G1G1,
>> there will be a default Jabber server, but undoubtedly more will pop
>> up.
>>
>> -walter
>>
>> On 10/20/07, Yoshiki Ohshima <yoshiki at vpri.org> wrote:
>>
>>> Hello,
>>>
>>> Recently, I talked with some folks who are trying to do promotion of
>>> the give one get one program, and some issues (all are related) came
>>> up:
>>>
>>> - How many users can be shown in the mesh view?
>>> - If you limit the number of buddys on the view, how do you limit?
>>> - Are we going to have many (jabber) servers for these buyers in the US?
>>> - Are we going to have an SNS like community so that (for example)
>>> a set of friends can have a place to find each other easily?
>>>
>>> A senario was that a kid and her niece on the different coasts should
>>> be able to find each other.
>>>
>>> I don't know if there is plan for these (for the G1G1 program), but
>>> having an SNS site sounds like a good idea. The parents will feel
>>> safer if they know with whom their kids are talking.
>>>
>>> -- Yoshiki
>>> _______________________________________________
>>> Devel mailing list
>>> Devel at lists.laptop.org
>>> http://lists.laptop.org/listinfo/devel
>>>
>>>
>> --
>> Walter Bender
>> One Laptop per Child
>> http://laptop.org
>>
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