EXA performance

Jordan Crouse jordan.crouse at amd.com
Thu Aug 30 13:03:44 EDT 2007


On 30/08/07 12:48 +0200, Stefano Fedrigo wrote:
> Bernardo Innocenti wrote:
> > Performance of 16bpp VS 24bpp has been a hot topic recently.
> > We know 24bpp to be much faster for some operations (my
> > bench.py notably) and much slower for others (image puts),
> > but it's not clear which one is the overall winner
> > for our typical workload.
> > 
> > Jim would like to see some numbers in order to make a
> > decision.  Aleph, could you publish the results of x11perf
> > at least?  The Cairo perfomance suite would be even more
> > interesting to see.
> 
> Made two runs with x11perf, at 16 and 24 bpp.  Xserver from
> server-1.4-branch git tree, on a B4 laptop.
> x11perfcomp output attached, sorted by relative performance.
> 
> Some operations are faster at 24bpp, other ones better at 16bpp.
> Looking at these data 16bpp seems a better choice: a greater number of
> ops fare better than at 24bpp, but one has to consider what are the
> operations Sugar does more.
> I'm going to do some Cairo testing...

Looking at these numbers, I get the impression that we might be CPU bound
in more places then we thought - we're moving twice the bytes in 24bpp mode,
and the lowest performing tests (which all move a bunch of bytes),
seem to generally reflect half the performance.  Solid fills, which require
no byte moving at all are coming in at 1:1i and thats expected, since the
hardware will move just as fast for 16bpp and 24bpp, and the alpha fills are 
coming at twice the performance because we don't have the additional
conversion hit in the driver composite code. 

If thats true, then yes, 16bpp will be better, because Sugar is all about
pixmaps (few solid fills).  But massive profiling is needed to verify all
this.

Jordan

> 
> 1: x11perf-16.log
> 2: x11perf-24.log
>     1              2           Operation
> --------   -----------------   -----------------
>     53.7       18.2 (  0.34)   PutImage XY 100x100 square 
>      5.0        1.7 (  0.34)   ShmPutImage XY 500x500 square 
>      2.3        0.8 (  0.35)   PutImage XY 500x500 square 
>    133.0       49.8 (  0.37)   ShmPutImage XY 100x100 square 
>   2470.0     1000.0 (  0.40)   PutImage 100x100 square 
>    492.0      202.0 (  0.41)   Scroll 500x500 pixels 
>   3200.0     1420.0 (  0.44)   PutImage XY 10x10 square 
>    799.0      360.0 (  0.45)   Copy 500x500 from pixmap to pixmap 
>     78.0       35.8 (  0.46)   PutImage 500x500 square 
>   1840.0      886.0 (  0.48)   500x500 rectangle 
>    805.0      390.0 (  0.48)   500x500 tiled rectangle (161x145 tile) 
>    858.0      414.0 (  0.48)   500x500 tiled rectangle (216x208 tile) 
>    773.0      369.0 (  0.48)   Copy 500x500 from pixmap to window 
>    774.0      369.0 (  0.48)   Copy 500x500 from window to pixmap 
>    827.0      400.0 (  0.48)   GetImage 100x100 square 
>    193.0       91.8 (  0.48)   ShmPutImage 500x500 square 
>   5120.0     2490.0 (  0.49)   ShmPutImage 100x100 square 
>  17600.0     8800.0 (  0.50)   Copy 100x100 from pixmap to pixmap 
>    746.0      372.0 (  0.50)   Copy 500x500 from window to window 
>      1.6        0.8 (  0.50)   GetImage XY 500x500 square 
>  58300.0    29700.0 (  0.51)   100x100 rectangle 
>   4080.0     2070.0 (  0.51)   500x500 wide rectangle outline 
>  17200.0     8760.0 (  0.51)   Copy 100x100 from pixmap to window 
>  17100.0     8760.0 (  0.51)   Copy 100x100 from window to pixmap 
>  17300.0     8750.0 (  0.51)   Copy 100x100 from window to window 
>     39.4       20.2 (  0.51)   GetImage XY 100x100 square 
>  18500.0     9470.0 (  0.51)   Scroll 100x100 pixels 
>  27100.0    14000.0 (  0.52)   100x100 tiled rectangle (216x208 tile) 
>  25400.0    13400.0 (  0.53)   100x100 tiled rectangle (161x145 tile) 
>     32.1       17.4 (  0.54)   GetImage 500x500 square 
>    130.0       71.7 (  0.55)   Copy 500x500 1-bit deep plane 
>    793.0      435.0 (  0.55)   Fill 300x300 tiled trapezoid (216x208 tile) 
>   5360.0     2930.0 (  0.55)   ShmPutImage XY 10x10 square 
>   1600.0      893.0 (  0.56)   500-pixel solid circle 
>   2720.0     1610.0 (  0.59)   Copy 100x100 1-bit deep plane 
>  93100.0    57000.0 (  0.61)   100-pixel line 
>  19600.0    11900.0 (  0.61)   500-pixel line 
>  16300.0    10300.0 (  0.63)   500-pixel line segment 
>   8970.0     5780.0 (  0.64)   500-pixel circle 
>    108.0       68.6 (  0.64)   500x500 stippled rectangle (161x145 stipple) 
>   9000.0     5800.0 (  0.64)   Char in 30-char aa core line (Charter 24) 
>    242.0      154.0 (  0.64)   Fill 300x300 opaque stippled trapezoid (161x145 stipple) 
>  77200.0    50000.0 (  0.65)   100-pixel line segment 
>    107.0       69.1 (  0.65)   500x500 opaque stippled rectangle (161x145 stipple) 
> 755000.0   501000.0 (  0.66)   10-pixel line 
>    418.0      277.0 (  0.66)   500x500 tiled rectangle (17x15 tile) 
>  74400.0    49500.0 (  0.67)   100-pixel line segment (1 kid) 
>   2450.0     1630.0 (  0.67)   100x100 opaque stippled rectangle (161x145 stipple) 
>   5180.0     3480.0 (  0.67)   500x500 rectangle outline 
>   1680.0     1120.0 (  0.67)   GetImage XY 10x10 square 
>   2230.0     1520.0 (  0.68)   100x100 stippled rectangle (161x145 stipple) 
>  13700.0     9340.0 (  0.68)   100x100 tiled rectangle (17x15 tile) 
>  10800.0     7330.0 (  0.68)   500-pixel ellipse 
>   7230.0     4920.0 (  0.68)   500x50 wide vertical line segment 
>  71400.0    49100.0 (  0.69)   100-pixel line segment (2 kids) 
>   2360.0     1620.0 (  0.69)   500-pixel filled ellipse 
>   2650.0     1830.0 (  0.69)   Fill 300x300 trapezoid 
>  61300.0    42800.0 (  0.70)   100-pixel double-dashed line 
>   1490.0     1050.0 (  0.70)   Fill 100x100 opaque stippled trapezoid (161x145 stipple) 
>    831.0      578.0 (  0.70)   Fill 300x300 tiled trapezoid (161x145 tile) 
>  57300.0    40800.0 (  0.71)   100-pixel double-dashed segment 
>  69000.0    48900.0 (  0.71)   100-pixel line segment (3 kids) 
>  41400.0    29700.0 (  0.72)   100-pixel circle 
> 562000.0   408000.0 (  0.73)   10-pixel line segment 
>     21.7       15.9 (  0.73)   Copy 500x500 n-bit deep plane 
>    211.0      154.0 (  0.73)   Fill 300x300 stippled trapezoid (161x145 stipple) 
>  48700.0    35800.0 (  0.74)   100-pixel ellipse 
>    517.0      384.0 (  0.74)   Copy 100x100 n-bit deep plane 
>     57.5       43.1 (  0.75)   500x500 stippled rectangle (17x15 stipple) 
>   5560.0     4150.0 (  0.75)   Char in 30-char rgb core line (Charter 24) 
>  33800.0    25500.0 (  0.75)   Char in 80-char aa core line (Charter 10) 
>  41400.0    31600.0 (  0.76)   100-pixel partial circle 
> 264000.0   201000.0 (  0.76)   10-pixel circle 
>   7240.0     5490.0 (  0.76)   500x50 wide horizontal line segment 
>  26800.0    20300.0 (  0.76)   Char in 80-char aa core line (Courier 12) 
>   1390.0     1060.0 (  0.76)   Fill 100x100 stippled trapezoid (161x145 stipple) 
>   1800.0     1390.0 (  0.77)   100x100 opaque stippled rectangle (17x15 stipple) 
>     77.6       59.7 (  0.77)   500x500 opaque stippled rectangle (17x15 stipple) 
>   3770.0     2900.0 (  0.77)   Fill 100x100 tiled trapezoid (216x208 tile) 
>  50600.0    39600.0 (  0.78)   100-pixel partial ellipse 
>   1350.0     1050.0 (  0.78)   100x100 stippled rectangle (17x15 stipple) 
>  18400.0    14600.0 (  0.79)   Char in 80-char rgb core line (Courier 12) 
>    112.0       88.7 (  0.79)   Fill 300x300 opaque stippled trapezoid (17x15 stipple) 
>  67700.0    54000.0 (  0.80)   100-pixel dashed line 
>  65800.0    53500.0 (  0.81)   100-pixel dashed segment 
>  15100.0    12200.0 (  0.81)   100x100 rectangle outline 
>  22100.0    17800.0 (  0.81)   Char in 80-char rgb core line (Charter 10) 
>    837.0      677.0 (  0.81)   Fill 100x100 opaque stippled trapezoid (17x15 stipple) 
> 266000.0   217000.0 (  0.82)   10-pixel ellipse 
>   3420.0     2820.0 (  0.82)   Fill 100x100 tiled trapezoid (161x145 tile) 
>  89600.0    74100.0 (  0.83)   10x10 opaque stippled rectangle (161x145 stipple) 
>  36800.0    30400.0 (  0.83)   PutImage 10x10 square 
>    689.0      579.0 (  0.84)   Fill 100x100 stippled trapezoid (17x15 stipple) 
>     88.2       74.3 (  0.84)   Fill 300x300 stippled trapezoid (17x15 stipple) 
> 169000.0   146000.0 (  0.86)   10-pixel partial circle 
>  71600.0    61900.0 (  0.86)   10x10 opaque stippled rectangle (17x15 stipple) 
>  21500.0    18500.0 (  0.86)   Copy 10x10 n-bit deep plane 
>     64.4       56.2 (  0.87)   Fill 300x300 opaque stippled trapezoid (8x8 stipple) 
> 146000.0   128000.0 (  0.88)   Char in 30-char image line (TR 24) 
>    521.0      459.0 (  0.88)   Fill 100x100 opaque stippled trapezoid (8x8 stipple) 
> 351000.0   313000.0 (  0.89)   10-pixel dashed line 
>  79300.0    70600.0 (  0.89)   10x10 stippled rectangle (161x145 stipple) 
>  56600.0    50500.0 (  0.89)   Char16 in 23-char image line (k24) 
> 332000.0   300000.0 (  0.90)   10-pixel dashed segment 
> 173000.0   155000.0 (  0.90)   10-pixel partial ellipse 
> 638000.0   575000.0 (  0.90)   1-pixel circle 
>  40600.0    36600.0 (  0.90)   Copy 10x10 1-bit deep plane 
>  58100.0    52700.0 (  0.91)   10x10 stippled rectangle (17x15 stipple) 
> 261000.0   240000.0 (  0.92)   1x1 opaque stippled rectangle (161x145 stipple) 
> 272000.0   251000.0 (  0.92)   1x1 opaque stippled rectangle (8x8 stipple) 
> 135000.0   124000.0 (  0.92)   Char16 in 40-char image line (k14) 
> 242000.0   223000.0 (  0.92)   Char in 60-char image line (9x15) 
>  20900.0    19200.0 (  0.92)   Fill 10x10 opaque stippled trapezoid (161x145 stipple) 
>  18600.0    17200.0 (  0.92)   Fill 10x10 opaque stippled trapezoid (17x15 stipple) 
> 261000.0   243000.0 (  0.93)   1x1 opaque stippled rectangle (17x15 stipple) 
>  17500.0    16300.0 (  0.93)   Fill 10x10 stippled trapezoid (17x15 stipple) 
>  55000.0    51900.0 (  0.94)   10x10 opaque stippled rectangle (8x8 stipple) 
> 252000.0   238000.0 (  0.94)   1x1 stippled rectangle (161x145 stipple) 
> 262000.0   247000.0 (  0.94)   1x1 stippled rectangle (8x8 stipple) 
> 263000.0   246000.0 (  0.94)   Char in 70-char image line (8x13) 
> 306000.0   288000.0 (  0.94)   Char in 80-char image line (6x13) 
> 370000.0   346000.0 (  0.94)   Char in 80-char image line (TR 10) 
>  68500.0    64700.0 (  0.94)   Fill 2x1 aa trap 
>   4190.0     3950.0 (  0.94)   GetImage 10x10 square 
> 252000.0   240000.0 (  0.95)   1x1 stippled rectangle (17x15 stipple) 
>  81200.0    76800.0 (  0.95)   Char16 in 7/14/7 line (k14, k24) 
>  16600.0    15700.0 (  0.95)   Fill 10x10 opaque stippled trapezoid (8x8 stipple) 
>  20300.0    19200.0 (  0.95)   Fill 10x10 stippled trapezoid (161x145 stipple) 
>  75000.0    71000.0 (  0.95)   Fill 1x1 aa trap 
>   8370.0     7990.0 (  0.95)   Fill 2x10 aa trap 
>   8160.0     7870.0 (  0.96)   100x10 wide line 
> 222000.0   214000.0 (  0.96)   10-pixel vertical line segment 
> 2480000.0   2370000.0 (  0.96)   1-pixel line 
>   1290.0     1240.0 (  0.96)   500-pixel wide ellipse 
>  62600.0    60000.0 (  0.96)   Char16 in 23-char line (k24) 
>    936.0      901.0 (  0.96)   Fill 100x100 aa trap 
>   1960.0     1890.0 (  0.96)   Fill 100x100 tiled trapezoid (17x15 tile) 
>   9440.0     9100.0 (  0.96)   Fill 10x10 aa trap 
>    862.0      825.0 (  0.96)   Fill 2x100 aa trap 
>    288.0      276.0 (  0.96)   Fill 2x300 aa trap 
>    306.0      294.0 (  0.96)   Fill 300x300 aa trap 
>  16800.0    16100.0 (  0.96)   ShmPutImage 10x10 square 
> 423000.0   409000.0 (  0.97)   10x10 rectangle 
>    914.0      885.0 (  0.97)   500-pixel wide circle 
>   1830.0     1770.0 (  0.97)   500x50 wide line 
> 145000.0   141000.0 (  0.97)   Char16 in 40-char line (k14) 
> 167000.0   162000.0 (  0.97)   Char in 30-char line (TR 24) 
> 124000.0   120000.0 (  0.97)   Circulate Unmapped window (50 kids) 
>    405.0      392.0 (  0.97)   Fill 100x100 stippled trapezoid (8x8 stipple) 
>  24700.0    23900.0 (  0.97)   Fill 10x10 tiled trapezoid (216x208 tile) 
>    276.0      269.0 (  0.97)   Fill 300x300 aa trap with 4 bit alpha 
>    314.0      304.0 (  0.97)   Fill 300x300 tiled trapezoid (17x15 tile) 
>     97.5       94.9 (  0.97)   Fill 300x300 tiled trapezoid (4x4 tile) 
>   4960.0     4790.0 (  0.97)   GetProperty 
>   5040.0     4910.0 (  0.97)   QueryPointer 
>   9520.0     9350.0 (  0.98)   100-pixel fill chord partial circle 
>  11200.0    11000.0 (  0.98)   100-pixel filled ellipse 
>   8470.0     8310.0 (  0.98)   100-pixel fill slice partial circle 
>  12500.0    12300.0 (  0.98)   100-pixel fill slice partial ellipse 
>   8300.0     8170.0 (  0.98)   100-pixel solid circle 
>   6210.0     6100.0 (  0.98)   100-pixel wide ellipse 
>   4090.0     4000.0 (  0.98)   100x10 wide dashed line 
>   4070.0     3990.0 (  0.98)   100x10 wide double-dashed line 
> 425000.0   417000.0 (  0.98)   1x1 rectangle 
> 435000.0   426000.0 (  0.98)   Dot 
>   5440.0     5350.0 (  0.98)   Fill 100x100 64-gon (Convex) 
>   3410.0     3340.0 (  0.98)   Fill 100x100 equivalent complex polygons 
>   5270.0     5190.0 (  0.98)   Fill 100x100 equivalent triangle 
>   7280.0     7170.0 (  0.98)   Fill 100x100 trapezoid 
>  25100.0    24600.0 (  0.98)   Fill 10x10 tiled trapezoid (161x145 tile) 
>     48.3       47.4 (  0.98)   Fill 300x300 stippled trapezoid (8x8 stipple) 
>  92000.0    90400.0 (  0.98)   Moved unmapped window (16 kids) 
> 405000.0   397000.0 (  0.98)   Unmap window via parent (100 kids) 
> 225000.0   220000.0 (  0.98)   Unmap window via parent (16 kids) 
> 441000.0   431000.0 (  0.98)   Unmap window via parent (200 kids) 
> 356000.0   350000.0 (  0.98)   Unmap window via parent (50 kids) 
>   3470.0     3450.0 (  0.99)   100-pixel dashed ellipse 
>   2130.0     2100.0 (  0.99)   100-pixel double-dashed ellipse 
>  14100.0    13900.0 (  0.99)   100-pixel fill chord partial ellipse 
> 620000.0   614000.0 (  0.99)   100-pixel horizontal line segment 
> 475000.0   471000.0 (  0.99)   100-pixel vertical line segment 
>   4430.0     4390.0 (  0.99)   100-pixel wide circle 
>    648.0      641.0 (  0.99)   100-pixel wide double-dashed circle 
>   2550.0     2530.0 (  0.99)   100-pixel wide partial circle 
>   1480.0     1470.0 (  0.99)   100-pixel wide partial ellipse 
>  53000.0    52500.0 (  0.99)   10-pixel fill chord partial circle 
> 666000.0   661000.0 (  0.99)   10-pixel horizontal line segment 
>  38600.0    38200.0 (  0.99)   10-pixel wide circle 
>   6000.0     5960.0 (  0.99)   10x10 rectangle outline 
> 1850000.0   1840000.0 (  0.99)   1-pixel line segment 
> 3550000.0   3510000.0 (  0.99)   1-pixel solid circle 
> 820000.0   814000.0 (  0.99)   500-pixel vertical line segment 
> 265000.0   262000.0 (  0.99)   Char in 60-char line (9x15) 
> 325000.0   322000.0 (  0.99)   Char in 80-char line (6x13) 
> 391000.0   388000.0 (  0.99)   Char in 80-char line (TR 10) 
> 105000.0   104000.0 (  0.99)   Destroy window via parent (75 kids) 
>   1510.0     1500.0 (  0.99)   Fill 100x100 aa pre-added trapezoid 
>    778.0      767.0 (  0.99)   Fill 100x100 tiled trapezoid (4x4 tile) 
>  15000.0    14800.0 (  0.99)   Fill 10x10 stippled trapezoid (8x8 stipple) 
>  88000.0    87500.0 (  0.99)   Resize unmapped window (100 kids) 
>  87700.0    86900.0 (  0.99)   Resize unmapped window (200 kids) 
> 277000.0   275000.0 (  0.99)   Unmap window via parent (25 kids) 
>   2720.0     2710.0 (  1.00)   100-pixel dashed circle 
>   1650.0     1650.0 (  1.00)   100-pixel double-dashed circle 
>    543.0      543.0 (  1.00)   100-pixel wide dashed circle 
>    601.0      602.0 (  1.00)   100-pixel wide dashed ellipse 
>    626.0      624.0 (  1.00)   100-pixel wide double-dashed ellipse 
>   1020.0     1020.0 (  1.00)   100x100 opaque stippled rectangle (8x8 stipple) 
>  61600.0    61800.0 (  1.00)   10-pixel fill chord partial ellipse 
>  49100.0    49200.0 (  1.00)   10-pixel fill slice partial circle 
>  57900.0    58100.0 (  1.00)   10-pixel fill slice partial ellipse 
>  62300.0    62400.0 (  1.00)   10-pixel solid circle 
>  46500.0    46300.0 (  1.00)   10-pixel wide ellipse 
>   7860.0     7860.0 (  1.00)   10-pixel wide partial circle 
>   7980.0     7980.0 (  1.00)   10-pixel wide partial ellipse 
> 310000.0   310000.0 (  1.00)   10x10 tiled rectangle (161x145 tile) 
> 319000.0   319000.0 (  1.00)   10x10 tiled rectangle (216x208 tile) 
>   6000.0     5990.0 (  1.00)   10x10 wide rectangle outline 
> 781000.0   779000.0 (  1.00)   500-pixel horizontal line segment 
>     43.4       43.3 (  1.00)   500x500 opaque stippled rectangle (8x8 stipple) 
> 299000.0   299000.0 (  1.00)   Char in 20/40/20 line (6x13, TR 10) 
> 282000.0   281000.0 (  1.00)   Char in 70-char line (8x13) 
>  12400.0    12400.0 (  1.00)   Char in 80-char aa line (Courier 12) 
> 105000.0   105000.0 (  1.00)   Circulate Unmapped window (100 kids) 
> 139000.0   139000.0 (  1.00)   Circulate Unmapped window (16 kids) 
>  39600.0    39600.0 (  1.00)   Create unmapped window (4 kids) 
>  40900.0    41100.0 (  1.00)   Create unmapped window (50 kids) 
>   4060.0     4040.0 (  1.00)   Fill 100x100 64-gon (Complex) 
>    701.0      699.0 (  1.00)   Fill 100x100 aa trap with 4 bit alpha 
>  12600.0    12600.0 (  1.00)   Fill 10x10 aa pre-added trapezoid 
>  20700.0    20800.0 (  1.00)   Fill 10x10 tiled trapezoid (4x4 tile) 
>    509.0      508.0 (  1.00)   Fill 300x300 aa pre-added trapezoid 
> 100000.0   100000.0 (  1.00)   Move window via parent (16 kids) 
> 125000.0   125000.0 (  1.00)   Move window via parent (25 kids) 
>  37500.0    37400.0 (  1.00)   Move window via parent (4 kids) 
>  87800.0    87400.0 (  1.00)   Resize unmapped window (16 kids) 
>  87600.0    87800.0 (  1.00)   Resize unmapped window (25 kids) 
>  87900.0    87700.0 (  1.00)   Resize unmapped window (50 kids) 
>  87600.0    87500.0 (  1.00)   Resize unmapped window (75 kids) 
> 193000.0   193000.0 (  1.00)   X protocol NoOperation 
>  22500.0    22800.0 (  1.01)   100x10 wide horizontal line segment 
>  77100.0    77800.0 (  1.01)   10-pixel filled ellipse 
> 326000.0   329000.0 (  1.01)   1x1 tiled rectangle (161x145 tile) 
> 327000.0   330000.0 (  1.01)   1x1 tiled rectangle (17x15 tile) 
> 329000.0   332000.0 (  1.01)   1x1 tiled rectangle (216x208 tile) 
> 345000.0   347000.0 (  1.01)   1x1 tiled rectangle (4x4 tile) 
>  12300.0    12400.0 (  1.01)   Char in 80-char aa line (Charter 10) 
>  80300.0    81500.0 (  1.01)   Circulate Unmapped window (200 kids) 
> 134000.0   135000.0 (  1.01)   Circulate Unmapped window (25 kids) 
> 144000.0   146000.0 (  1.01)   Circulate Unmapped window (4 kids) 
> 112000.0   113000.0 (  1.01)   Circulate Unmapped window (75 kids) 
>  22300.0    22600.0 (  1.01)   Create and map subwindows (200 kids) 
>  19100.0    19200.0 (  1.01)   Create and map subwindows (4 kids) 
>  23300.0    23600.0 (  1.01)   Create and map subwindows (75 kids) 
>  40900.0    41300.0 (  1.01)   Create unmapped window (100 kids) 
>  40800.0    41200.0 (  1.01)   Create unmapped window (200 kids) 
>  40400.0    40800.0 (  1.01)   Create unmapped window (25 kids) 
>  15200.0    15400.0 (  1.01)   Fill 10x10 64-gon (Complex) 
>  17400.0    17600.0 (  1.01)   Fill 10x10 64-gon (Convex) 
>  23900.0    24100.0 (  1.01)   Fill 10x10 tiled trapezoid (17x15 tile) 
>  55900.0    56500.0 (  1.01)   Fill 1x1 aa pre-added trapezoid 
>  30000.0    30300.0 (  1.01)   Map window via parent (4 kids) 
>  90600.0    91700.0 (  1.01)   Moved unmapped window (100 kids) 
>  91500.0    92300.0 (  1.01)   Moved unmapped window (25 kids) 
>  91300.0    92400.0 (  1.01)   Moved unmapped window (50 kids) 
>   4670.0     4710.0 (  1.01)   Move window (100 kids) 
> 202000.0   205000.0 (  1.01)   Move window via parent (200 kids) 
> 158000.0   160000.0 (  1.01)   Move window via parent (50 kids) 
>  87600.0    88200.0 (  1.01)   Resize unmapped window (4 kids) 
>   5470.0     5550.0 (  1.01)   Resize window (100 kids) 
>   3720.0     3740.0 (  1.01)   Resize window (200 kids) 
>  11100.0    11200.0 (  1.01)   Resize window (4 kids) 
>   6230.0     6310.0 (  1.01)   Resize window (75 kids) 
>  85500.0    86300.0 (  1.01)   Unmap window via parent (4 kids) 
> 381000.0   383000.0 (  1.01)   Unmap window via parent (75 kids) 
>   1760.0     1800.0 (  1.02)   100x100 tiled rectangle (4x4 tile) 
>  22400.0    22800.0 (  1.02)   100x10 wide vertical line segment 
> 191000.0   194000.0 (  1.02)   10x10 tiled rectangle (17x15 tile) 
>  65300.0    66600.0 (  1.02)   10x10 tiled rectangle (4x4 tile) 
>     51.6       52.6 (  1.02)   500x500 tiled rectangle (4x4 tile) 
>   3980.0     4070.0 (  1.02)   Circulate window (100 kids) 
>   4940.0     5030.0 (  1.02)   Circulate window (16 kids) 
>   3420.0     3490.0 (  1.02)   Circulate window (200 kids) 
>   6990.0     7110.0 (  1.02)   Circulate window (4 kids) 
>   4370.0     4470.0 (  1.02)   Circulate window (50 kids) 
>   4170.0     4260.0 (  1.02)   Circulate window (75 kids) 
>  23100.0    23600.0 (  1.02)   Create and map subwindows (100 kids) 
>  22500.0    23000.0 (  1.02)   Create and map subwindows (16 kids) 
>  23100.0    23600.0 (  1.02)   Create and map subwindows (25 kids) 
>  23200.0    23700.0 (  1.02)   Create and map subwindows (50 kids) 
>  40800.0    41500.0 (  1.02)   Create unmapped window (75 kids) 
> 105000.0   107000.0 (  1.02)   Destroy window via parent (100 kids) 
>  42200.0    43000.0 (  1.02)   Destroy window via parent (4 kids) 
> 100000.0   102000.0 (  1.02)   Destroy window via parent (50 kids) 
>  21400.0    21900.0 (  1.02)   Fill 10x10 equivalent complex polygon 
>  90100.0    91600.0 (  1.02)   Moved unmapped window (200 kids) 
>  90600.0    92800.0 (  1.02)   Moved unmapped window (75 kids) 
>   3070.0     3130.0 (  1.02)   Move window (200 kids) 
>  10000.0    10200.0 (  1.02)   Move window (4 kids) 
>   5280.0     5380.0 (  1.02)   Move window (75 kids) 
> 184000.0   187000.0 (  1.02)   Move window via parent (100 kids) 
> 174000.0   178000.0 (  1.02)   Move window via parent (75 kids) 
>   7190.0     7310.0 (  1.02)   Resize window (50 kids) 
>   4670.0     4790.0 (  1.03)   Circulate window (25 kids) 
>  39700.0    40800.0 (  1.03)   Create unmapped window (16 kids) 
>  79800.0    82300.0 (  1.03)   Destroy window via parent (16 kids) 
>  29200.0    30000.0 (  1.03)   Hide/expose window via popup (16 kids) 
>  33000.0    34000.0 (  1.03)   Hide/expose window via popup (25 kids) 
>  45100.0    46600.0 (  1.03)   Map window via parent (16 kids) 
>  89400.0    92100.0 (  1.03)   Moved unmapped window (4 kids) 
>   6150.0     6330.0 (  1.03)   Move window (50 kids) 
>  23400.0    24400.0 (  1.04)   100x100 wide rectangle outline 
>  28500.0    29500.0 (  1.04)   Change graphics context 
> 108000.0   112000.0 (  1.04)   Destroy window via parent (200 kids) 
>  89700.0    93700.0 (  1.04)   Destroy window via parent (25 kids) 
>  51200.0    53200.0 (  1.04)   Fill 1x1 opaque stippled trapezoid (17x15 stipple) 
>  37600.0    39100.0 (  1.04)   Hide/expose window via popup (100 kids) 
>  35300.0    36600.0 (  1.04)   Hide/expose window via popup (50 kids) 
>  36600.0    38200.0 (  1.04)   Hide/expose window via popup (75 kids) 
>  51100.0    52900.0 (  1.04)   Map window via parent (50 kids) 
>   8070.0     8370.0 (  1.04)   Move window (16 kids) 
>  38800.0    40600.0 (  1.05)   10x1 wide line 
>  28700.0    30100.0 (  1.05)   Fill 10x10 equivalent triangle 
>  51400.0    53800.0 (  1.05)   Fill 1x1 stippled trapezoid (17x15 stipple) 
>  38600.0    40600.0 (  1.05)   Hide/expose window via popup (200 kids) 
>  15000.0    15700.0 (  1.05)   Hide/expose window via popup (4 kids) 
>  48900.0    51200.0 (  1.05)   Map window via parent (25 kids) 
>   7390.0     7760.0 (  1.05)   Move window (25 kids) 
>  41500.0    44000.0 (  1.06)   10x10 stippled rectangle (8x8 stipple) 
>  33100.0    35000.0 (  1.06)   Fill 10x10 trapezoid 
>  50900.0    54000.0 (  1.06)   Fill 1x1 opaque stippled trapezoid (161x145 stipple) 
>  51200.0    54200.0 (  1.06)   Fill 1x1 opaque stippled trapezoid (8x8 stipple) 
>   2160.0     2320.0 (  1.07)   Fill 10x10 aa trap with 4 bit alpha 
>  50900.0    54600.0 (  1.07)   Fill 1x1 stippled trapezoid (161x145 stipple) 
>  50900.0    54300.0 (  1.07)   Fill 1x1 stippled trapezoid (8x8 stipple) 
>   9300.0     9990.0 (  1.07)   Resize window (16 kids) 
>   8250.0     8840.0 (  1.07)   Resize window (25 kids) 
>   1800.0     1950.0 (  1.08)   Char in 30-char a core line (Charter 24) 
>  39600.0    42900.0 (  1.08)   Copy 10x10 from window to pixmap 
>  50800.0    55000.0 (  1.08)   Fill 1x1 tiled trapezoid (17x15 tile) 
>  50100.0    53900.0 (  1.08)   Fill 1x1 tiled trapezoid (216x208 tile) 
>  50900.0    54900.0 (  1.08)   Fill 1x1 tiled trapezoid (4x4 tile) 
>   4450.0     4840.0 (  1.09)   Char in 80-char a core line (Charter 10) 
>   3850.0     4180.0 (  1.09)   Char in 80-char a core line (Courier 12) 
>  48300.0    52600.0 (  1.09)   Copy 10x10 from pixmap to pixmap 
>  41000.0    44600.0 (  1.09)   Copy 10x10 from pixmap to window 
>  51500.0    56200.0 (  1.09)   Fill 1x1 equivalent triangle 
>  50200.0    54600.0 (  1.09)   Fill 1x1 tiled trapezoid (161x145 tile) 
>  51500.0    56200.0 (  1.09)   Fill 1x1 trapezoid 
>  49400.0    53700.0 (  1.09)   Map window via parent (75 kids) 
>  34500.0    38000.0 (  1.10)   10x1 wide vertical line segment 
>  10300.0    11300.0 (  1.10)   Char in 80-char rgb line (Charter 10) 
>   8780.0     9660.0 (  1.10)   Char in 80-char rgb line (Courier 12) 
>  10000.0    11000.0 (  1.10)   Fill 1x1 aa trapezoid 
>   2710.0     2990.0 (  1.10)   Fill 1x1 aa trap with 4 bit alpha 
>  34300.0    38000.0 (  1.11)   10x1 wide horizontal line segment 
>   2590.0     2890.0 (  1.12)   Char in 30-char rgb line (Charter 24) 
>  41600.0    46400.0 (  1.12)   Copy 10x10 from window to window 
>  49000.0    55100.0 (  1.12)   Map window via parent (100 kids) 
>  41900.0    46800.0 (  1.12)   Scroll 10x10 pixels 
>  49400.0    55700.0 (  1.13)   Map window via parent (200 kids) 
>    678.0      779.0 (  1.15)   100x100 stippled rectangle (8x8 stipple) 
>  17500.0    20200.0 (  1.15)   Char in 30-char aa line (Charter 24) 
>     28.3       32.8 (  1.16)   500x500 stippled rectangle (8x8 stipple) 
>  10400.0    12100.0 (  1.16)   Char in 80-char a line (Charter 10) 
>   9110.0    11000.0 (  1.21)   Char in 80-char a line (Courier 12) 
>   5560.0     7340.0 (  1.32)   Fill 10x10 aa trapezoid 
>   3700.0     5030.0 (  1.36)   Fill 300x300 aa trap with 1 bit alpha 
>   4110.0     5760.0 (  1.40)   Char in 30-char a line (Charter 24) 
>   5530.0     9110.0 (  1.65)   Fill 100x100 aa trap with 1 bit alpha 
>   6670.0    12700.0 (  1.90)   Fill 10x10 aa trap with 1 bit alpha 
>    163.0      315.0 (  1.93)   Fill 100x100 aa trapezoid 
>   6870.0    13500.0 (  1.97)   Fill 1x1 aa trap with 1 bit alpha 
>     18.3       36.9 (  2.02)   Fill 300x300 aa trapezoid 

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-- 
Jordan Crouse
Systems Software Development Engineer 
Advanced Micro Devices, Inc.





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