openGL
Jordan Crouse
jordan.crouse at amd.com
Wed Apr 18 11:47:50 EDT 2007
On 18/04/07 17:27 +0200, Bert Freudenberg wrote:
>
> On Apr 18, 2007, at 17:00 , Jordan Crouse wrote:
>
> >On 18/04/07 12:36 +0200, Bert Freudenberg wrote:
> >>Another option that has been discussed is rendering at lower
> >>resolution and using the Geode's video scaler, which supposedly can
> >>do arbitrary scaling of RGB565 (see p. 388 of the LX data book). I'm
> >>not sure if this is exposed in X11, though, or if this is even
> >>feasible to use for a frame buffer (it reads like it might be for
> >>external video sources only).
> >
> >Please, stop perpetrating this myth. The LX can not scale
> >arbitrary chunks
> >of pixels - it can only upscale and downscale the entire visible
> >area. This
> >is available to X through some clever RandR tweaking.
>
> Err - which myth are you referring to? If we could upscale the whole
> screen (effectively lowering the framebuffer size) we'd be happy
> campers I guess? Note this is not only interesting for 3D but for any
> kind of full-screen animation.
The myth is that this is some sort of arbitrary thing that you can make
cleanly happen to different parts of the screen. This is a mode change,
with all the usual flickering and noise that accompany any
mode change. Do a ctrl-alt-f1 switch to a fb console on a B2 - thats what
you will experience when you change the mode with RandR.
Jordan
--
Jordan Crouse
Senior Linux Engineer
Advanced Micro Devices, Inc.
<www.amd.com/embeddedprocessors>
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