openGL

Bert Freudenberg bert at freudenbergs.de
Wed Apr 18 11:27:34 EDT 2007


On Apr 18, 2007, at 17:00 , Jordan Crouse wrote:

> On 18/04/07 12:36 +0200, Bert Freudenberg wrote:
>> Another option that has been discussed is rendering at lower
>> resolution and using the Geode's video scaler, which supposedly can
>> do arbitrary scaling of RGB565 (see p. 388 of the LX data book). I'm
>> not sure if this is exposed in X11, though, or if this is even
>> feasible to use for a frame buffer (it reads like it might be for
>> external video sources only).
>
> Please, stop perpetrating this myth.  The LX can not scale  
> arbitrary chunks
> of pixels - it can only upscale and downscale the entire visible  
> area.  This
> is available to X through some clever RandR tweaking.

Err - which myth are you referring to? If we could upscale the whole  
screen (effectively lowering the framebuffer size) we'd be happy  
campers I guess? Note this is not only interesting for 3D but for any  
kind of full-screen animation.

- Bert -





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