Stupid Question: Who's in charge of the mesh network systems?
rchokshi at marvell.com
Fri Apr 13 01:56:22 EDT 2007
Marvell has been responsible for the mesh architecture. We are
monitoring this list very regularly for any comments / ideas /
suggestions. We welcome the same from you. I am putting some answers
inline (see Ronak >>).
From: devel-bounces at laptop.org [mailto:devel-bounces at laptop.org] On
Behalf Of Mike C. Fletcher
Sent: Thursday, April 12, 2007 9:55 PM
To: OLPC Devel
Subject: Stupid Question: Who's in charge of the mesh network systems?
We have a mesh networking specialist who is interested in working with
One of his projects involves (as I understand it) analysis of pair-wise
contact data to allow partitioned-network operations that use gathered
motion pattern information to produce automated "sneaker net" effects.
(If Billy goes to town every week with his Dad and no one else in the
village goes to town, the network routes partitioned-network updates
through Billy's computer). I believe that's a longer-term plan, btw.
Ronak >> I haven't heard of anyone talk about this yet. But I am also
not sure if we will end up in such partitioned networks. I may be wrong.
We will only know more when real deployments begin.
He's also interested in work with the mesh network controller, I believe
to optimise it for power consumption via traffic shaping algorithms that
reduce "active" state usage... if I understood that correctly, I
*believe* that's the stuff he just finished working on. I'm not sure
what the current state of the mesh network solution is (i.e. whether
it's already finished and locked down, or just starting up).
Ronak >> Currently, we have most of the mesh networking solution ready
and up and running. We are working on a quite a few things related to
system power savings, security in mesh networks, etc.
Anyway, probably someone who does hardware/OS level hacking should be
chatting with him to give him an idea of where the implementation is,
what can be changed on what time frame, that kind of thing.
All of this hardware stuff gives me a headache :) ,
Mike C. Fletcher
Designer, VR Plumber, Coder
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