SDL status (was Re: Rewriting for Linux?)

Andrew Clunis orospakr at linux.ca
Tue Apr 3 14:56:46 EDT 2007


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Mamading Ceesay wrote:
> On 02/04/07, Albert Cahalan <acahalan at gmail.com> wrote:
>> Probably SDL on a regular desktop is the easiest way to start.
>> Hopefully the XO oddities will be documented or eliminated by
>> the time he has his app working on Linux.
>>
> 
> That doesn't jibe with my understanding of the current state of SDL on
> OLPC.  My understanding is that SDL isn't working and there isn't any
> work being done to correct this, which is a shame as there is a lot of
> value to be had by porting Pygame to OLPC once SDL is functional.
> 

We talked about SDL issues on the OLPC games teleconference on the
weekend.  A gentleman by the name of Kent Quirk is working on fixing
these bugs, and getting PyGame embedding in GTK (ie., sugar activity)
windows working correctly.

- --
Regards,
Andrew Clunis

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFGEqNtALkUMXSNow8RAs5sAKC7epcmCQ5j49naxZnaXOxIanIYyACglsOI
t7IJvuvQrk0+RZWzj7vU/uE=
=RggX
-----END PGP SIGNATURE-----



More information about the Devel mailing list