#6346 NORM Never A: OLPCGames.mesh hangs on import of presenceservice
Zarro Boogs per Child
bugtracker at laptop.org
Tue Feb 5 13:31:02 EST 2008
#6346: OLPCGames.mesh hangs on import of presenceservice
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Reporter: mcfletch | Owner: mcfletch
Type: defect | Status: closed
Priority: normal | Milestone: Never Assigned
Component: olpc-games | Version: Git as of bug date
Resolution: fixed | Keywords:
Verified: 1 | Blocking:
Blockedby: |
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Changes (by mcfletch):
* status: new => closed
* resolution: => fixed
Comment:
I *seem* to have fixed this. GIT is refusing to let me update the
repository with the (trivial) changes to OLPCGames... I really find GIT
very frustrating, it just *has* to be different from every other SCC
system on the planet for no reason... ARGH.
Anyway, the fix happened without my being able to isolate what the
difference was (was working on an export of the activity code, not a
checkout, so no history to check). It looks like some trivial change
within the activity caused the actual fix, but it may have been the
get_buddy() calls that were causing the hangs (that's the only reasonable
explanation I can see at this point).
Marking as fixed, as it appears to have been the same problem as the other
get_buddy stuff.
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Ticket URL: <http://dev.laptop.org/ticket/6346#comment:2>
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