#6346 NORM Never A: OLPCGames.mesh hangs on import of presenceservice
Zarro Boogs per Child
bugtracker at laptop.org
Tue Feb 5 11:43:37 EST 2008
#6346: OLPCGames.mesh hangs on import of presenceservice
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Reporter: mcfletch | Owner: mcfletch
Type: defect | Status: new
Priority: normal | Milestone: Never Assigned
Component: olpc-games | Version: Git as of bug date
Keywords: | Verified: 1
Blocking: | Blockedby:
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Seeing this in MathRace, basically when a user shares the activity mesh.py
tries to import sugar.presence.presenceservice, the import never returns
and the activity becomes entirely non-responsive (to the point that one
can't even switch to another window to attempt to use the debugger to find
out what particularly is failing).
It *looks* like a complete hang in the GObject mainloop, as though there
was a synchronous GObject call that never returned or maybe a call to a
GObject operation from outside the GObject mainloop. The Pygame mainloop
continues to run AFAICS (continues to update the screen), but it's not
getting any new events other than timers.
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Ticket URL: <http://dev.laptop.org/ticket/6346>
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