#6346 NORM Never A: OLPCGames.mesh hangs on import of presenceservice

Zarro Boogs per Child bugtracker at laptop.org
Tue Feb 5 11:43:37 EST 2008


#6346: OLPCGames.mesh hangs on import of presenceservice
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 Reporter:  mcfletch    |       Owner:  mcfletch          
     Type:  defect      |      Status:  new               
 Priority:  normal      |   Milestone:  Never Assigned    
Component:  olpc-games  |     Version:  Git as of bug date
 Keywords:              |    Verified:  1                 
 Blocking:              |   Blockedby:                    
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 Seeing this in MathRace, basically when a user shares the activity mesh.py
 tries to import sugar.presence.presenceservice, the import never returns
 and the activity becomes entirely non-responsive (to the point that one
 can't even switch to another window to attempt to use the debugger to find
 out what particularly is failing).

 It *looks* like a complete hang in the GObject mainloop, as though there
 was a synchronous GObject call that never returned or maybe a call to a
 GObject operation from outside the GObject mainloop.  The Pygame mainloop
 continues to run AFAICS (continues to update the screen), but it's not
 getting any new events other than timers.

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Ticket URL: <http://dev.laptop.org/ticket/6346>
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