"Tabitha Roder" <<a href="mailto:tabitha.mail@gmail.com">tabitha.mail@gmail.com</a>> wrote on 11/15/2008 02:42:25 PM:<br>
<div class="gmail_quote"><div class="Ih2E3d"><br>
> Memorize-28 (Carl led test)<br>
> Wiki page exists and has description of activity. Has screenshots.<br>
> Behaviour matches description.<br>
> Test page exists.<br>
> Further information to come from Carl, but here is a start.<br>
> Collaboration of up to 4 XOs. Found that XOs joining part way<br>
> through game did not synchronise correctly. So if a pair had already<br>
> been identified by another XO the new XO did not see the cards won.<br>
> It also stopped the process moving correctly between each players<br>
> turn, so each XO shows that it is a different persons turn.<br>
> Sometimes it crashed the game and no one could turn over the cards.<br>
> Activity still running as can restart game. (Game state is not<br>
> updated on client if the state has changed between the player<br>
> clicking join and the player actaully joining the game. Result: New<br>
> player is out of sync with with rest of game.)<br>
<br>
</div>Screen Rotation - Partial success. Rotation is operative however in the the<br>
"portrait" portions the memory grid squares are not correctly resized and<br>
overlap at the edges. The assigned hardware button operations are not best<br>
fit for screen out/keyboardless operations. i.e. it is difficult/impossible<br>
to select any memory square in the grid using just the hardware buttons.<br>
This assumes of course that keyboardless operation was part of the original<br>
design spec...<br>
<br>
Load/Save - Could not easily find a newly created game grid. Instructions<br>
indicate that the grid is stored and accessible from Journal however this<br>
did not appear to be the case initially. The test unit had an SD card<br>
inserted and it was found that selecting the SD card and then seleting<br>
Journal in the Load menu would then refresh/show the saved game grids.<br>
Selecting the saved grid was successful and game could be played.<br>
<br>
Feature request - Game side panel shows correct match counts. Might be nice<br>
in a multiplayer game to have a popup or similar indicating who got the<br>
most correct with option to start new game. Avoid terms like "xyz won".<br>
<br>
General XO comment - I might be mistaken but I recall that the<br>
circle/rectangle key in the neighbourhood/friends key block used to step<br>
through the open activities... It now just seems to go the the last opened<br>
one. Getting the step/tab capability back would be nice.<br>
<font color="#888888"><br>
Carl<br>
<br>
</font></div>-- <br>Tabitha<br>(64)21482229<br><a href="mailto:tabitha.mail@gmail.com">tabitha.mail@gmail.com</a><br>