[Testing] Testing summary - Auckland New Zealand, 19 June 2010
tabitha at tabitha.net.nz
Sat Jun 19 04:37:01 EDT 2010
Testing summary - Auckland New Zealand, 19 June 2010
Who - Tabitha, Tom, John, Fabiana, Leslie, Calvin, Nevyn, (Vinny and guest)
Purpose of the day was: test FreefromMalaria, test os260py, test os180py
Tested FreeFromMalaria on os802b6. The activity is on a limited CC licence
that may not allow local modifications? What does that mean for
localisation? Can it be translated? Can you add local Malaria variations? On
starting the activity you see a list of game controls that are not
clickable, and after wondering what to do, eventually someone found the
"lets play" in grey at the bottom of the screen. Felt a bit weird being a
mosquito and one tester just couldn't do it, biting children. Would be good
if you could click on the map of your country and see if it said yes or no
malaria. Good adaption of a book. Its not so much a game, but an interactive
story. I hope there can be more in a series of health interactive stories.
Caught up with Vinny on Team OneBeep - with exams out of the way the team is
back in full swing working on their software for radio data transmission and
preparing for Imagine Cup in Poland. Wish them luck!
Tested os260py build on 7 XOs
Memorize 34 shared but no one can see it in neighborhood, all on mesh 11.
Tried shifting between views and found big delays. Stopped activity but it
stays in my own neighborhood (still not appearing in others). Switched to
local WiFi and we could then see the shared activities and we could play
against each other (even those that had been put into the neighborhood prior
to connecting to wifi).
Write 67 - Already open Write did not share in Mesh, even when moved to the
WiFi, but quitting activity and starting a new share once in WiFi, share
worked. Then the activity dropped off and quit on of the XO, and so the
sharing dropped on the other two, after which we weren't able to share any
more. The three XOs then quit all instances of write, and Moodle tried to
start a new shared instance and we were able to share again. The default
font size is really small. Doesn't go all the way across the screen. 100% is
We found that if an activity is shared then closed, even if all players
close the activity, it might not disappear from the neighbourhood view.
Speak 16 - tried some languages successfully. Wanted a language not listed -
how do we add languages?
Created a network (didnt know we could do that on XO-1.0) and played two
player Memorize 34 - cool :-)
Started these activities and successfully played on your own: Infoslicer 8,
Implode 9, Paint 27, Physics 4, Turtle blocks 89, Speak 16, Labyrinth 9,
TamTam Mini 52
Started Browse 112 but not connected to the internet - default page was in
spanish (as expected in paraguay build), need to test when connected
Cool new shut down screen :-)
point to frame gets no frame - we know this was done on purpose but we have
learned behaviour from previous builds
Writing in AbiWord in Gnome - Found an option to save as Word Doc, opened
in open office and table cells are incorrectly formatted.
We created an adhoc network, colaboration worked well in memorize. We had
trouble disconnecting from the network once connected. We had some trouble
cooridinating which network we would join. Twilight eventually left simba's
network and created a new network. Tux joined twilight's network. Twilight
joined moodle's network. Chaos.
We tried the resistive touch pad option and the result was "different" and
probably better but not compellingly so.
Monkey's keyboard stopped working, everything else works, but without access
to the frame in the corner of the screen i was unable to leave the
nieghbourhood view, other than to join shared activities. ctrl-alt-f1 didn't
work. Restarting fixed it.
XaoS activity doesn't seem well integrated with sugar. The menu doesn't have
the normal sugar layout. After you quit, the launch pulser with the
mandelbrot is still going and you have to wait for it to time out.
Eventually you get a "XoaS failed to start" with a stop prompt. Inside XaoS,
the frame key does not open the frame. The nieghbourhood, ring and activity
view navigation keys work. The "Load Random Example" option from the file
menu doesn't work -- it complains that it could not load the examples. It
doesn't seem necessary to have two options off the quit in the file menu.
This is previously reported I think.
Liked stopwatch and Measure in this build.
Changed build - tested os180py.img
Had 6 XO-1.0s in Write 63 using a network created by an XO. We worked out we
all had different colours. Could add a table and change font size. Could
not change font colour.
Tried Record 66 but could not take photos or record audio.
Tried Memorize 34. Made own activity (counting in two languages with 6 pairs
making 12 cards). Had 5 players in total, but first two to join had a
conflict of whose turn, so one had to leave and rejoin then all 5 could play
successfully. Played game through to conclusion successfully and then other
players made new cards to learn other topics. This was a good opportunity
for the testers to step more deeply into a learner role as they became the
content creators and they decided the curriculum. One person wanted four
cards the same, not two cards matching (he wanted to teach us math
equivalents: 1/4, quarter, .25, 25/100) so he made four cards that all
equalled the same but then when the others tried to play they felt that it
was not fair, as they could see matching pairs on their screen but not win
(e.g. match 1/4 and quarter or match .25 and 25/100, but that means 1/4 and
25/100 don't match) - after a conversation between participants, we took a
moment to talk about the learning opportunity created. The other learners
could give feedback to the "game maker" which helped them all learn. Another
player "cheated" (his word, you could also call it a strategy) by using 2
XOs so he could learn the card places and win on one laptop. Interesting
moments to observe, and not what I usually write in the testing feedback,
but I felt it worth noting this today as it connects the tester and the
learner, so I think makes for better testers.
Tried Distance test but too much noise interference in the cafe.
Had issues with disconnecting from the networks that we made but eventually
we managed to get connected on just one. Sorry we didn't test this as I did
not want to stop the learning and conversations that were happening at the
Thanks volunteers :-)
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