<html><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">I don't agree with adding #4 at this time (changing how/where we see the mesh icons). One of the many work-arounds that we have been telling people in field is that they may need to choose mesh ch 6 or 11 if they want a small group to collaborate in a school setting without any other infrastructure. If the mesh icon doesn't show up in the neighborhood view, that will be a problem.<div><br></div><div>I'd like to see this UI change well before it is implemented. Is there a url, Eben?</div><div><br></div><div>I'm less concerned about 1 and 3 because they don't seem invasive from the one line summary... if they get in this week as polish that would be ok. I don't know the depth of 5 or 2... and I'm most worried about 4. </div><div><br></div><div>If all these fixes come in one patch, then I would ask that we do NOT take this patch. If we can pick and choose from this list to get some polish things into 8.2, then let's pick a few based on the invasiveness.</div><div><br></div><div>Thanks,</div><div>Kim</div><div><br></div><div><br></div><div><blockquote type="cite">1 Adds "IP address" to the mesh & wireless palettes, with associated<br></blockquote><blockquote type="cite">changes to their model classes.<br></blockquote><blockquote type="cite">2 Removes the "Disconnect" or "Turn On/off" entries from the<br></blockquote><blockquote type="cite">wireless/mesh palettes.<br></blockquote><blockquote type="cite">3 Makes both frame icons pulse.<br></blockquote><blockquote type="cite">4 Don't show the mesh icons in the mesh view, instead show them in the frame.<br></blockquote><blockquote type="cite">5 Fix some iconsistency in the icon states by cleaning up the code.<br></blockquote><div><font class="Apple-style-span" color="#144FAE"><br></font></div><div><div>On Aug 25, 2008, at 10:01 AM, Marco Pesenti Gritti wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div>Eben Eliason wrote:<br><blockquote type="cite">On Mon, Aug 25, 2008 at 8:19 AM, Marco Pesenti Gritti<br></blockquote><blockquote type="cite"> <br></blockquote><blockquote type="cite"><blockquote type="cite">4 would be nice to have but I don't consider it essential.<br></blockquote></blockquote><blockquote type="cite"><blockquote type="cite"> <br></blockquote></blockquote><blockquote type="cite"><br></blockquote><blockquote type="cite">Actually, I think this is the most important aspect of the design, and<br></blockquote><blockquote type="cite">I strongly suggest we try to land it. This has been confusing to<br></blockquote><blockquote type="cite">many, and when we change it I think we need to commit to going the<br></blockquote><blockquote type="cite">whole way, instead of leaving it in limbo which will only confuse<br></blockquote><blockquote type="cite">people more down the road.<br></blockquote><blockquote type="cite"> <br></blockquote><br>Personally I think it's way too late for invasive UI changes. I'm fine to be overridden by Kim/Greg decision in that direction, though.<br><br>Marco<br></div></blockquote></div><br></div></body></html>