<br><br><div><span class="gmail_quote">On 10/8/07, <b class="gmail_sendername">Eduardo Silva</b> <<a href="mailto:edsiper@gmail.com">edsiper@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi Guys,<br><br>We are thinking about how the *new* developer console must work and<br>which features it must include and which not.<br><br>The current developer console is trying to have/handle all: system<br>information, terminal, log viewer, memory stats, etc. and sometimes it
<br>takes a lot of time to do some calcs for every task, and maybe it's<br>not necessary to keep all into DevConsole. Here's a basic proposal<br>about what the *new* console *can be*:<br><br>No more developer console, get a developer environment composed by:
<br><br>1) Terminal-Activity, included by default in sugar but hided from the<br>activities launcher menu. Can be activated with some key binding as<br>'alt + 9'.<br><br>2) Create a simple Shell View with system information as: kernel
<br>version, build version, Serial Number, Activities information (bundle<br>size, author, version...), CPU usage, presence service, etc<br><br>3) Memory Analysis acivity: An activity based on developer console<br>where is possible to get different stats about the memory usage by: X
<br>Server, Activities, System process, etc.<br><br>4) Logviewer, an activity?, a shell view?, a separate gtk program ?<br><br>The above points are just ideas, it will be good to discuss about the<br>features required and patterns designs, all sugar/activities developer
<br>have been used the current developer console more than once and maybe<br>it can help with some feedback in order improve it.<br><br>thanks.<br><br>Eduardo<br>_______________________________________________<br>Sugar mailing list
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