[OLPC-Games] [pygame] Re: PyQNet project on Launchpad

joe at jotaro.com joe at jotaro.com
Mon Jul 28 19:11:46 EDT 2008


> As it stands there is no real reason to use UDP for games anymore
> unless you really think the vast majority of your users will be on bad
> connections. I don't think this is the case, even for OLPC (sat links are
> slow, but generally not lossy).
>
> --Noah

As I recall from a few connection-related bug reports and mailing lists
I've read, the mesh can actually be quite lossy, especially when you get a
classroom of 30-40 laptops together -- as described in the comments of
this ticket, for example:

http://dev.laptop.org/ticket/6463

-- Joe



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