Hi,<br><br>I was playing with Paint and it wasn't very satisfying, there are much more fun painting programs including for Linux. My goal is to go into a school where kids who have used KidPix and give them a drawing program that they won't think is "lame". But I also want it to be usable to a younger sibling that hasn't used a computer very much.<br>
<br><br>Ed pointed out that eToys has great paint tools.<br><br>We discussed this on IRC and the desired use case is.<br><br>A young child wants to draw. They open up an icon that clearly says "I want to draw". What this opens is a UI or "room" in eToys with a UI that is a lot like the Paint program. After the young child has created that drawing, or maybe 6 months later, it should be easy to move on and do more. But when I start it can't be too easy to pull up a zillion buttons that confuse me.<br>
<br>the hope is to create classic low floor - high ceiling. Make it easy for the kid who is at the stamp pad state to move seamlessly over a couple of years to making eToy projects.<br><br>Is creating a new UI for eToys the right way to do this? Is sugarizing Tux Paint better?<br>
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I will be doing a pilot of Sugar on a Stick next Sept in a Boston
Public School and this is just one item of many important ones, so I'm hoping to be a cheer leader not a leader in making something happen.<br><br>thanks,<br>Caroline<br><br><br clear="all"><br>-- <br>Caroline Meeks<br>
Solution Grove<br>Caroline@SolutionGrove.com<br><br>617-500-3488 - Office<br>505-213-3268 - Fax<br>