[Etoys] Tip: tuning values in tiles
timothy at immuexa.com
Mon Apr 13 11:06:39 EDT 2009
I've added this to the "secrets" page on the squeakland wiki. Someday
secrets will make it into more formal documentation.
On Apr 8, 2009, at 4:12 PM, Takashi Yamamiya wrote:
> I stole this feature from Pure Data.
> I'm glad you found it!
> - Takashi
> On Wed, Apr 8, 2009 at 10:42 AM, Jerome Peace
> <peace_the_dreamer at yahoo.com> wrote:
>> Thats a good one.
>> I played.
>> Turns out it gets better.
>> Just holding the mouse down over the arrow will cause it to repeat
>> Moving the arrow up (once pressed over a button) makes it act like
>> a vertical slider for the value.
>> This is funny when used for the x position but the y position works
>> just as if you were holding the morph.
>> Good find. A Easter Egg during holy week. :)
>> --- On Wed, 4/8/09, K. K. Subramaniam <subbukk at gmail.com> wrote:
>>> From: K. K. Subramaniam <subbukk at gmail.com>
>>> Subject: [Etoys] Tip: tuning values in tiles
>>> To: squeakland at squeakland.org
>>> Cc: etoys at lists.laptop.org
>>> Date: Wednesday, April 8, 2009, 8:29 AM
>>> I learnt a tip from an eight-year old today ;-).
>>> I used to click up/down arrows to change values of a
>>> numeric tile - force of
>>> habit. Just go click-click-click.
>>> A simpler way to change is to hold the left (red) button
>>> down when the pointer
>>> hovers above the arrows and move the mouse up and down.
>>> HTH .. Subbu
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