[Etoys] [squeak-dev] etoys performance problems

karl karl.ramberg at comhem.se
Tue Mar 25 16:25:34 EDT 2008

Ties Stuij wrote:
> Sound format
> Another strategy to trimming down the image size is using a compressed
> sound format. At the moment we use wav for sound right? If I'm wrong,
> excuse me, but I haven't had time to investigate the matter to
> thourougly. Anyways, since a number of activities have quite a few
> samples in them, ranging from short utterings to long sentences, it
> would be very worth while if we could use a compressed format. From
> the mailinglist I read rumours about Ogg plugin and a gstreamer
> plugin... Is it already possible to use Ogg files in Etoys? If so how?
> I'd already be happy with general directions.
You have to load this fix to get the SoundLibraryTool access to file 

Select the sound in the tool, bring up the halo menu and compress it 
with gsm, ogg or speex codec


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