[Etoys] EllipseMorph and sibling instance
Bert Freudenberg
bert at freudenbergs.de
Sat Apr 12 12:30:06 EDT 2008
On 11.04.2008, at 18:16, polishookm wrote:
> Should all sibling instances of a morph (in etoys-dev.image) respond
> to
> the same script? If this is so, I'm not sure that this is working
> correctly with EllipseMorph.
I'm not sure if this is a problem, but you get the terminology mixed
up, which may hinder understanding.
In Etoys you do not actually script a "morph". The script belongs to a
"player", which "wears" a morph as its "custome". So you actually have
siblings of a player, not of a morph.
Anyway, siblings should work independently of the costume. Please
report the steps so we can reproduce the problem.
- Bert -
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