[Etoys] viewer for Morph
scott.wallace at squeakland.org
Sat Sep 15 01:14:18 EDT 2007
This is now fixed, in an update we'll hold off publishing until after
the current olpc code-freeze for trial-3 is lifted.
Note, however, that this issue relates only to the "generic Viewer"
feature, i.e. a Viewer whose target is not a Player object, but
rather any arbitrary object. The debug halo menu that contains this
menu item is only available in non-eToyFriendly mode, so the kids
won't encounter it.
When the non-eToyFriendly user chooses this item, it's a *morph*,
rather than its associated player, which is viewed. But one could as
easily open a Viewer on a Point or on a Form or on any other object
(e.g. "(3 at 4 extent: 5 at 6) beViewed" -- but only try this after the fix
appears in the public update stream) This was an exploration into
how the etoy Viewer/Scriptor interface and the Smalltalk IDE's code/
state tools (e.g. browser, lexicon, inspector) might converge.
Though this avenue has been explored somewhat further in our
internal, experimental update stream, it is still little more than an
"existence proof" at this point. Still, it's not good to have a menu
item whose use invariably drops you into a debugger, so the fix will
appear in the update stream soon.
Thanks again, and cheers,
On Sep 14, 2007, at 12:52 AM, antonio wrote:
> At etoys-dev-2.1-1635;
> With an EllipseMorph instance (0r PolygonMorph, or CurveMorph...),
> Menu button / debug... / viewer for Morph
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