[Etoys] First use of OLPC feedback (bugs, suggestions, questions)
yoshiki at vpri.org
Sun Nov 11 13:42:03 EST 2007
Yes, I have heard of the idea to have pre-configured projects for
different tasks. (Sometime back on a laptop mailing list, there was
opposition to have a "launcher" type activity, but this is good to
hear from you.)
Still, we need to work with Sugar environment's restriction (I
wonder if we will be able to load a project from another, etc.) but
I'd like to work on this issue, and invite people to write such
> > Will DrGeo be buried in the Etoy projects ?
> This is an interesting question that applies more broadly. I had
> discussed with Alan how we might use the taskbar to make some more
> ways into Etoys. Dr. Geo is just one example. We could launch Etoys as
> a Media Player (we already can from the Journal, but that is one step
> removed) or as a Media Maker or as "Turtle Art", etc. Just a thought,
> but my long standing problem with Etoys is that it is so rich that it
> is perhaps asking too much of the novice user when it comes to finding
> an initial focus.
> On Nov 10, 2007 7:31 PM, Yoshiki Ohshima <yoshiki at vpri.org> wrote:
> > Stef,
> > Like Bert wrote, please update the system to see a newer version.
> > > - etoy projects may get in your way: they can stay over the first
> > > etoy window and you do not know how to get rid of them.
> > > of course there is the halos but it feels strange.
> > If I understand waht you mean, this is fixed. Now, on OLPC it is
> > not easy to see a ProjectViewMorph.
> > > - when I do load, click on OLPC, get a dialog window, click cancel, I
> > > get a primitive fail with a debugger.
> > Hmm. Not sure what it is.
> > > - Is there any plans to have access to the squeak games: SameCell,
> > > tetris and chess.
> > > Because a chess program would be cool on this machine.
> > From the ObjectCatalog, these are relatively easy to access (we took
> > out Tetris from ObjectCatalog for various reasons, though.)
> > > I could open the sameGame because I could get access to the menu:
> > >
> > > - the size of the square are a bit too small.
> > We didn't bother to improve the look of these games so far.
> > > - This is a pity that the Squeak classes have so few comments because
> > > I'm sure a kid could get alone
> > > the SameGame new openInWorld but if it would be explained. I think
> > > that there is a huge opportunity that such
> > > a "details" can break.
> > Well, until yesterday, our policy was to discard sources and changes
> > anyway, so there were no comment at all in system browsers.
> > > - I was wondering why stuff like skipLists are still in this image.
> > > I'm sure that we could have a much better contents
> > > that kids could really explore.
> > But, Etoys experience, not Smalltalk programmin, is the primary
> > focus.
> > There are quite a few classes we could get rid of, like SkipList,
> > SmaCC, etc, yes.
> > > Questions for BotsInc.
> > > -------------------------
> > >
> > > - I removed all references to the file system but when I play with
> > > the simple drawing tool I could save drawing to files.
> > > So is it possible or not to save files?
> > It probably will be to save into a folder.
> > > - I wanted to load my botsInc project so I put it naively on a USB
> > > stick but how can I access it. I could not from a load from the load
> > > your
> > > project list
> > >
> > > - Using the fileList I tried to use usbdev1.2_ep02 and some others
> > > but I failed?
> > > Is there a way?
> > If you update your image to, say, build 625, the system should mount
> > it automatically. You could still open FileList.
> > -- Yoshiki
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> > Etoys at lists.laptop.org
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> Walter Bender
> One Laptop per Child
> Etoys mailing list
> Etoys at lists.laptop.org
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