[Etoys] First use of OLPC feedback (bugs, suggestions, questions)
yoshiki at vpri.org
Sat Nov 10 19:31:35 EST 2007
Like Bert wrote, please update the system to see a newer version.
> - etoy projects may get in your way: they can stay over the first
> etoy window and you do not know how to get rid of them.
> of course there is the halos but it feels strange.
If I understand waht you mean, this is fixed. Now, on OLPC it is
not easy to see a ProjectViewMorph.
> - when I do load, click on OLPC, get a dialog window, click cancel, I
> get a primitive fail with a debugger.
Hmm. Not sure what it is.
> - Is there any plans to have access to the squeak games: SameCell,
> tetris and chess.
> Because a chess program would be cool on this machine.
From the ObjectCatalog, these are relatively easy to access (we took
out Tetris from ObjectCatalog for various reasons, though.)
> I could open the sameGame because I could get access to the menu:
> - the size of the square are a bit too small.
We didn't bother to improve the look of these games so far.
> - This is a pity that the Squeak classes have so few comments because
> I'm sure a kid could get alone
> the SameGame new openInWorld but if it would be explained. I think
> that there is a huge opportunity that such
> a "details" can break.
Well, until yesterday, our policy was to discard sources and changes
anyway, so there were no comment at all in system browsers.
> - I was wondering why stuff like skipLists are still in this image.
> I'm sure that we could have a much better contents
> that kids could really explore.
But, Etoys experience, not Smalltalk programmin, is the primary
There are quite a few classes we could get rid of, like SkipList,
SmaCC, etc, yes.
> Questions for BotsInc.
> - I removed all references to the file system but when I play with
> the simple drawing tool I could save drawing to files.
> So is it possible or not to save files?
It probably will be to save into a folder.
> - I wanted to load my botsInc project so I put it naively on a USB
> stick but how can I access it. I could not from a load from the load
> project list
> - Using the fileList I tried to use usbdev1.2_ep02 and some others
> but I failed?
> Is there a way?
If you update your image to, say, build 625, the system should mount
it automatically. You could still open FileList.
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