Mike,<div><br></div><div>Thank you for reminding me about the eXe editor. I looked at it a few years ago.</div><div><br></div><div>I agree its a powerful tool for creating educational content. It is pretty easy to use although it could be easier to get started with. I find the "devices" labeling a bit confusing. It took me quite a while to find out that I don't use any of the many options in the eXe to embed audio, rather its a button on the rich text editor. Everything is pretty easy once you figure out how to use it.</div>
<div><br></div><div>A group in Spain has created accessibility and html validator plugins that use tinymce.</div><div><br></div><div>Another flexible option of ExE is it can create SCROM packages that can be loaded into Moodle courses. I am going to try using it for one of our commercial projects.</div>
<div><br></div><div>Thanks!</div><div>Caroline</div><div><br><div class="gmail_quote">On Mon, May 17, 2010 at 3:53 PM, Mike Dawson <span dir="ltr"><<a href="mailto:mikeofmanchester@gmail.com">mikeofmanchester@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">Dear List,<br>
<br>
One of the greatest challenges here in deployments has been to create<br>
sufficient curriculum *interactive* educational content. Though<br>
Scratch and Etoys are great for simulators for many common educational<br>
interaction formats (e.g. assemble objects, click in place according<br>
to hint in order, memory match, hangman, sorting items etc) using such<br>
tools can be quite awkward.<br>
<br>
eXe Learning was created as a GUI educational XHTML Editor with<br>
support for fill in the blank question formats, multi choice, multi<br>
select etc. I have created plugins for Place the objects / label<br>
(e.g. assembling parts / labelling a diagram), Click in place<br>
according to a hint, sort objects, hangman, memory match, moving<br>
object speed answer (e.g. Tuxmath) and sort. The output is generated<br>
as HTML / Javascript which can run online or offline. I've also<br>
created a plugin for embedding Scratch using the Scratch Java player<br>
with an option for the user to download.<br>
<br>
There are many repositories of open content; however many of them fail<br>
to harness the potential of ICT as an interactive medium. Hopefully<br>
further lowering the barrier can help to create more. This can make<br>
it far easier to turn existing open static content into interactive<br>
educational content.<br>
<br>
Compared to conventional Javascript / Flash / EToys development this<br>
dramatically increases the amount of educational interactive content<br>
that can be produced by given teams in a given amount of time. It<br>
also can help make creation of interactive educational material far<br>
easier for educators by templating the kind of interaction they would<br>
like to produce and allowing them to just plug in the questions,<br>
answers, images, options of the game etc.<br>
<br>
For many parts of the curriculum the best course of action can be to<br>
embed already created Scratch simulators from the Scratch website<br>
(e.g. physics sims). With eXe Learning + plugins one can produce a<br>
complete interactive package that opens in the browser. I am hoping<br>
to develop a roleplay and generic simple simulator creator in the near<br>
future.<br>
<br>
I have also updated the HTML Editor to enable it to create HTML 5<br>
Audio and Video tags for embedding media.<br>
<br>
Comments/ Feedback most welcome. The plugins are still 'bleeding<br>
edge'... Will soon get the sourceforge project properly taken care of<br>
so that bugs / QA can be taken care of.<br>
<br>
For now see <a href="http://www.paiwastoon.af/eldep" target="_blank">http://www.paiwastoon.af/eldep</a><br>
<br>
Regards from Afghanistan,<br>
<br>
-Mike<br>
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</blockquote></div><br><br clear="all"><br>-- <br>Caroline Meeks<br>Solution Grove<br>Caroline@SolutionGrove.com<br><br>617-500-3488 - Office<br>505-213-3268 - Fax<br>
</div>