Sure, no problem. <br><br>I didn't really know my way around PyGTK well enough to do the editing UI before, but I should be able to crank it out quickly now. I also plan to add a two player mode now that I've had some experience with the mesh APIs.
<br><br>It would be nice if there were a "turn waiting" abstraction available for 2 player activities, i.e. something that represents a line of players with simple rules like "winner stays, loser goes to the back of the line". I know Connect could also use something like that.
<br><br>Best,<br>Wade<br><br><div class="gmail_quote">2008/1/11 Samuel Klein <<a href="mailto:meta.sj@gmail.com">meta.sj@gmail.com</a>>:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I've added a feature request for simple level editing without dropping<br>to the terminal and hacking the source. What I like best about 3dpong<br>is how easy it is to experiment with new levels.<br><br>Also: please /substitute/ the game template when you use it; it is
<br>only a guide to contribution. leaving it dynamic makes it hard to<br>update sections.<br><br>Cheers,<br>SJ<br><br>2008/1/11 Wade Brainerd <<a href="mailto:wadetb@gmail.com">wadetb@gmail.com</a>>:<br><div><div></div>
<div class="Wj3C7c">> Hi Ivan, it looks like I sent you a public key that I no longer have the<br>> private key for :( Can you update my account to use this one? I have also<br>> updated the public key at <a href="http://www.wadeb.com/wadeb.pub" target="_blank">
http://www.wadeb.com/wadeb.pub</a> to match the key<br>> below.<br>><br>> ssh-dss<br>> AAAAB3NzaC1kc3MAAACBAJr1S0DHYyP5XOSEf6a/Kn1PtyhKqFhOqeo5EpDqJT2slklgteqrv7HmpbA/zDACsMh321C+9bbWu22Py61sODrCKC0E6YTXZEZRm8MNPQ+rPc/pmeubuaFsPoZUCiasWQPIiEF32a9BB02PcZ2r+i2w3L18Hguk21i4zhfTlQaRAAAAFQDgDz4YpWynMWoQ/jraYUfOna/fKwAAAIEAgLRAQR/4qAdJkYd3CwU248lbxaJSkCITtPjgxnTI8td7OPdWR5FsZC4O9IXmGk3G57Tpp/iS8Iz1dYKKDYK5W6DlY+EllZ0D4+/xRxESdxUo1ioOK37lujMCzMcDRf7E1FCitATmUoIqjwDFvoWv+E9CRHt06DV30nHcuiMk4J8AAACAVhDc/bRAvg5kFaV7VdSWgOac9SYBbRwROHNz4g7O/MHcu7HT7nchqqUJ7B2v3r65pYryjE330OvQddNl5zwMIvH/tmwXYNFeUdDNqC0c7GzeT14kSUPdsOWDFc22vu1JufpxplMdLZJ+F0x/Za5YZ5r320DbKbDoMSbVsTseozw=
<br>> <a href="mailto:wadetb@gmail.com">wadetb@gmail.com</a><br>><br>> Thanks,<br>><br>> Wade<br>><br>><br>><br>> On Jan 7, 2008 2:27 AM, Ivan Krstiæ <<a href="mailto:krstic@solarsail.hcs.harvard.edu">
krstic@solarsail.hcs.harvard.edu</a> ><br>> wrote:<br>> ><br>> > On Dec 14, 2007, at 8:42 PM, Wade Brainerd wrote:<br>> > > 1. Project name : 3D Pong (suggestions welcome!)<br>> > > 2. Existing website, if any :
<br>> > > 3. One-line description : 3D Action Game from 2007 Boston Game Jam<br>> ><br>> > Done. Your tree is here:<br>> > <a href="http://git+ssh://wadeb@dev.laptop.org/git/activities/3dpong" target="_blank">
git+ssh://wadeb@dev.laptop.org/git/activities/3dpong</a><br>> ><br>> > Please follow instructions here for importing your project:<br>> > <a href="http://wiki.laptop.org/go/Importing_your_project" target="_blank">
http://wiki.laptop.org/go/Importing_your_project</a><br>> ><br>> > Let us know if you have any problems with your tree. Happy hacking.<br>> ><br>> > Cheers,<br>> ><br>> > --<br>> > Ivan Krstiæ <
<a href="mailto:krstic@solarsail.hcs.harvard.edu">krstic@solarsail.hcs.harvard.edu</a>> | <a href="http://radian.org" target="_blank">http://radian.org</a><br>> ><br>> ><br>><br>><br></div></div>> _______________________________________________
<br>> Devel mailing list<br>> <a href="mailto:Devel@lists.laptop.org">Devel@lists.laptop.org</a><br>> <a href="http://lists.laptop.org/listinfo/devel" target="_blank">http://lists.laptop.org/listinfo/devel</a><br>
><br>><br></blockquote></div><br>