Just to make sure I understand, do you still have problems even after using the functions built into SVG for translating from screen coordinates to user coordinates?<br><a href="http://www.w3.org/TR/SVG11/coords.html#NestedTransformations">
http://www.w3.org/TR/SVG11/coords.html#NestedTransformations</a><br> <a href="http://www.w3.org/TR/SVG/types.html">http://www.w3.org/TR/SVG/types.html</a><br>Using getScreenCTM and such methods? <br><br>Please let me know. Thanks.
<br><br>Jake<br><br>On Dec 20, 2007 3:34 PM, Eben Eliason <<a href="mailto:eben.eliason@gmail.com">eben.eliason@gmail.com</a>> wrote:<br>> <br>> <br>> <br>> On Dec 20, 2007 3:31 PM, Marco Pesenti Gritti <
<a href="mailto:mpgritti@gmail.com">mpgritti@gmail.com</a>> wrote:<br>> > On Dec 20, 2007 9:30 PM, Eben Eliason <<a href="mailto:eben.eliason@gmail.com">eben.eliason@gmail.com</a>> wrote:<br>> > > I've seen some examples of this working, though none of them complex
<br>> > > enough to really test performance. The core problem when I used it was<br>> > > that the coordinate system for the mouse events didn't map correctly<br>> > > to the display, due to the browsers scaling algorithm. I'm not sure
<br>> > > in what timeframe that will be fixed (has it already?).<br>> ><br>> > Depends what you mean with fixing it. The scaling is intentional,<br>> > there might be ways for web developers to disable it though.
<br>> <br>> I don't want to undo the scaling; I want to translate the events<br>> accordingly so that everything remains in sync.<br>> <br>> - Eben<br>> <br><br>