[UKids] Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

Lionel Laské lionel.laske at gmail.com
Sat Jan 7 16:46:26 EST 2017


Hi Steve,

Yes, unfortunately EToys could have some limitation because it need to load
a full VM to run, it's why it not appear as favorite by default.
I'm CC'ed Bert that could help you on it.

Regards.

      Lionel.


2017-01-06 23:21 GMT+01:00 Steve Thomas <sthomas1 at gosargon.com>:

> Okay, I tried restarting Chrome a second time and now Etoys opens on Mac.
> But had an issue saving. I'll investigate further.
>
> Hoping to get Etoys (et al) working on Chromebook's so I can get teachers
> in my kids school to start using it.
>
> Cheers,
> Stephen
>
> On Fri, Jan 6, 2017 at 5:15 PM, Steve Thomas <sthomas1 at gosargon.com>
> wrote:
>
>> Lionel,
>>
>> This is great work, thank you.
>>
>> Ran into a few issues trying to run Etoys (Turtle Blocks seems to run
>> just fine), :
>>
>>    1. Added Chrome extension but Etoys did not run, just got black
>>    screen.
>>       1. Tried on Mac and Windows using latest Chrome, waited about 5
>>       minutes+
>>    2. Also downloaded from iTunes onto my Mac and had same issue
>>
>> Thanks,
>> Stephen
>>
>> On Fri, Jan 6, 2017 at 3:55 PM, Lionel Laské <lionel.laske at gmail.com>
>> wrote:
>>
>>> Thanks all.
>>>
>>> @Walter, PR is the best way.
>>> More precisely: clone Sugarizer, replace Turtle Blocks code by the new
>>> one, if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to
>>> ensure portability on all devices, then PR.
>>>
>>>      Lionel.
>>>
>>>
>>> 2017-01-06 14:22 GMT+01:00 Walter Bender <walter.bender at gmail.com>:
>>>
>>>> Lionel,
>>>>
>>>> Congrats.
>>>>
>>>> Quick question: What is the procedure for an app developer to get a new
>>>> version into your distro? Turtle Blocks has made many advances since the
>>>> version you package.
>>>>
>>>> regards.
>>>>
>>>> -walter
>>>>
>>>> On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské <lionel.laske at gmail.com>
>>>> wrote:
>>>>
>>>>>
>>>>>
>>>>> Hi all,
>>>>>
>>>>>
>>>>>
>>>>> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste
>>>>> of Sugar for any device.
>>>>>
>>>>>
>>>>>
>>>>> http://sugarizer.org
>>>>>
>>>>>
>>>>>
>>>>> Main features in this new version:
>>>>>
>>>>>    - Speak activity: The famous Sugar Speak activity: anything you
>>>>>    type will be spoken aloud using the speech synthesizer.
>>>>>    - Moon activity: Another famous Sugar activity. A Moon phase viewer,
>>>>>    includes Lunar phase information and eclipse data.
>>>>>    - Video Viewer activity: A generic video viewer, explore a
>>>>>    predefined libraries (Khan Academy, Canopé) or import your own library and
>>>>>    share it with others in the Journal.
>>>>>    - Shared Notes activity: A shared board where you could stick
>>>>>    Post-It notes and share it in real time with others using presence.
>>>>>    - Updated Etoys activity: Latest version of Etoys is now included
>>>>>    in the Sugarizer package.
>>>>>    - Windows 10:  Sugarizer is now available in the Windows Store
>>>>>    [1]. So if you've got a PC on Windows, Sugarizer is one click long from you.
>>>>>    - Performance improvement: script optimization and lazy loading of
>>>>>    data had dramatically improve performance in all activities.
>>>>>    - Better touch support: a new scrollable home view and a better
>>>>>    handling of long touch on touch screens of any size.
>>>>>    - Application size reduction: Sugarizer application size is now
>>>>>    under 50Mb.
>>>>>    - Portuguese localization: a new language support for our friends
>>>>>    from Portugal and Brazil,
>>>>>    - SugarLabs inside: Sugarizer source code is now in SugarLabs
>>>>>    repository [8].
>>>>>
>>>>>
>>>>>
>>>>> New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a
>>>>> way to use Sugarizer as your Android Launcher on the device. So you could
>>>>> have the same experience with Sugarizer on your tablet/smartphone that
>>>>> you've got with Sugar on the XO laptop. More specifically, Sugarizer OS
>>>>> features are:
>>>>>
>>>>>    - Directly boot the device on Sugarizer home view (no more Android
>>>>>    stuff)
>>>>>    - Full features and activities of Sugarizer (Sugarizer and
>>>>>    Sugarizer OS share the same code)
>>>>>    - Include both Sugarizer activities and Android applications in
>>>>>    your home view using favorites feature
>>>>>    - Launch Android applications from Sugarizer home view
>>>>>    - Journal will trace both Sugarizer and Android application launch
>>>>>    - Launch Android settings from the Sugarizer settings dialog
>>>>>    - Manage WiFi connection from the Sugarizer neighborhood view
>>>>>    (like in Sugar)
>>>>>
>>>>>
>>>>>
>>>>> With Sugarizer OS, Sugar on Android is now a reality: enjoy the
>>>>> experience and spread the world with Sugarizer !
>>>>>
>>>>>
>>>>>
>>>>> Sugarizer 0.8 is available on: Windows Store [1], Google Play [2],
>>>>> Amazon Store [3], Apple Store [4], Chrome Web Store [5] and F-droid [6].
>>>>>
>>>>> Sugarizer OS for Android is available in beta here [7].
>>>>>
>>>>>
>>>>>
>>>>>                Lionel.
>>>>>
>>>>>
>>>>>
>>>>> P.S.: Special thanks for their contribution on this version to Vishal
>>>>> Batchu (Speak activity), Shirsh Zibbu (Moon activity), Bert Freudenberg
>>>>> (Etoys activity), Jeremie Amsellem (Sugarizer OS), Michaël Ohayon
>>>>> (Sugarizer OS), Afmachado (Portugueuse Translation), Naofum (Japanese
>>>>> Translation), Christoph Derndorfer (German Translation),  Piotr Antosz
>>>>> (Polish Translation), Shubham Jaiswal (Arabic Translation), Samson Goddy
>>>>> (Igbo Yoruba Translation), Tymon P.Radzik (TankOp localization), Matías
>>>>> Martínez (Get Things Done, Chat Prototype and Markdown activity
>>>>> localization) - 4 students from Google Summer of Code and 5 students from
>>>>> Google Code In !
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> [1] https://www.microsoft.com/store/apps/9nblggh4r782
>>>>>
>>>>> [2] https://play.google.com/store/apps/details?id=org.olpc_franc
>>>>> e.sugarizer
>>>>>
>>>>> [3] http://www.amazon.com/gp/product/B00NKK7PZA
>>>>>
>>>>> [4] https://itunes.apple.com/us/app/sugarizer/id978495303
>>>>>
>>>>> [5] https://chrome.google.com/webstore/detail/sugarizer/omfgclge
>>>>> hghdlloggibhgicnlldjiboo
>>>>>
>>>>> [6] https://f-droid.org/repository/browse/?fdid=org.olpc_france.
>>>>> sugarizer
>>>>>
>>>>> [7] http://sugarizer.org/sugarizeros-beta.apk
>>>>>
>>>>> [8] https://github.com/sugarlabs/sugarizer
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Sugar-devel mailing list
>>>>> Sugar-devel at lists.sugarlabs.org
>>>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Walter Bender
>>>> Sugar Labs
>>>> http://www.sugarlabs.org
>>>> <http://www.sugarlabs.org>
>>>>
>>>
>>> --
>>> Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
>>> ---
>>> You received this message because you are subscribed to the Google
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>>> To unsubscribe from this group and stop receiving emails from it, send
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>>>
>>
>>
>>
>> --
>>
>> To some of us, writing computer programs is a fascinating game. A program
>> is a building of thought. It is costless to build, weightless, growing
>> easily under our typing hands. If we get carried away, its size and
>> complexity will grow out of control, confusing even the one who created it.
>> This is the main problem of programming. It is why so much of today's
>> software tends to crash, fail, screw up.
>>
>> When a program works, it is beautiful. The art of programming is the
>> skill of controlling complexity. The great program is subdued, made simple
>> in its complexity.
>>
>> - Martin Harverbeke (from Eloquent JavaScript
>> <http://eloquentjavascript.net/index.html>)
>>
>
>
>
> --
>
> To some of us, writing computer programs is a fascinating game. A program
> is a building of thought. It is costless to build, weightless, growing
> easily under our typing hands. If we get carried away, its size and
> complexity will grow out of control, confusing even the one who created it.
> This is the main problem of programming. It is why so much of today's
> software tends to crash, fail, screw up.
>
> When a program works, it is beautiful. The art of programming is the skill
> of controlling complexity. The great program is subdued, made simple in its
> complexity.
>
> - Martin Harverbeke (from Eloquent JavaScript
> <http://eloquentjavascript.net/index.html>)
>
> --
> Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
> ---
> You received this message because you are subscribed to the Google Groups
> "Unleash Kids" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to unleashkids+unsubscribe at googlegroups.com.
> For more options, visit https://groups.google.com/d/optout.
>
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