The next four weeks
rafael at activitycentral.com
Tue Apr 5 10:59:10 EDT 2011
On Tue, Apr 5, 2011 at 7:23 AM, NoiseEHC <NoiseEHC at freemail.hu> wrote:
> Hi Scott!
> The IAEP thread if I am not mistaken is this:
> When last time I proposed similar things on the mailing list all I have
> got were:
> 1. Do not tell others what to do!
> 2. CADT
> 3. I want others to drop all sugar code now!
> 4. People unsubscribed from the list because of me. (At least it was a
> good excuse I guess...)
> So congratulations, you have *way* better communication skills that I
> will ever have, your thread was fascinating to read.
> In the meantime I personally changed my preferences regarding this Sugar
> "rewrite" on Android, and now I see how stupid was I. The problem is
> that there is no need to "rewrite" stuff on Android when there is a much
> more easier, cross-platform thing exists and it is HTML5!!! (I have even
> tested chrome's speed on an XO-1 and it is totally acceptable.)
> When I skimmed over the activities in the Sugar Activity Store :) I
> realized that there are not too many of them. Most of the activities
> fall into the following 3 categories:
> 1. Small activities which can be easily rewritten.
> 2. Big activities which are ported to Sugar (etoys, scratch, write).
> 3. GCompris. A lot of them.
> 4. It can be that Uruguay and Peru created a lot of stuff I do not know
> about and I am stupid.
Notably Ceibal Jam
some of them are already on Sugar's Activity Library.
So I clearly cannot see the need for invisible perfect compatibility
> because 2-3 are already ports so they must be ported anyway, and 1. does
> not contain that much activities to warrant such amount of work in my
> opinion. But you know, I will not tell you what (not) to do... ;)
> What you do not seem to take into consideration are these:
> 1. Activities should move to a per activity storage model (like Android
> does) otherwise your compatibility layer will not work too well.
> 2. The Sugar HIG will result in pathetic touch controlled applications,
> even if the problems can be fixed by the excellent suggestions of Gary
> C Martin (here:
> Okay, actually I think that you totally understand 2. so I just do not
> get what your point with invisible compatibility is...
> Good luck anyway,
> BTW, in the next 4 weeks I will rewrite Sugar to HTML5... :)
> On 2011.04.05. 0:09, C. Scott Ananian wrote:
> > I've posted a four week plan for XO-3 software exploration at
> > http://cananian.livejournal.com/62667.html
> > Briefly:
> > April 4-8: Android
> > April 11-15: Chrome/ChromeOS/NativeClient
> > April 18-22: Get down& dirty with mesh
> > April 25-29: Yanking legacy Sugar codebase into the future
> > May 2-6: in Uruguay to present results and discuss all this w/ Sugar
> > folks in person
> > I'll be posting more about each project as I dig into them; there are
> > also threads on IAEP where I've discussed all these topics before, so
> > they shouldn't come as too much of a surprise.
> > There are other ideas out there, and I'm not going to *finish* any of
> > these investigations in a single week. Feel free to ask questions and
> > suggest other projects -- although please read the existing
> > discussions first if you can. In order to actually get work done w/o
> > endless distraction, I'll probably try to avoid getting into lots of
> > details for projects other than the one I'm currently focusing on.
> > --scott
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