Set up local network on olpc with python
tobi at greven-9er.de
Thu Sep 30 10:32:22 EDT 2010
First of all thanks for the link to this example. It is big help for me.
But now i have another noob question, i didn't find an answer for. In
this example there are several things imported for the network. dbus,
telepathy and sugar.presence / sugar.presence.tubeconn.
I work with Eclipse and the pydev module, where this libraries are not
included. With dbus lib i hadn't any problems. But for telepathy and the
sugar thins it seems i didn't find the right files. for Telepathy i got
http://telepathy.freedesktop.org/releases/telepathy-python/, and for the
sugar things i found http://dev.laptop.org/git/ (sugar, sugar-base and
sugar-toolkit) and installed just like the dbus package. I downloaded
the .tar.gz-file, unpacked it and added the folder in Eclipse under
preferences -> PyDev -> Interpreter - Python -> Libraries -> New Folder.
What am i doing wrong?
Thanks for your help and sorry for this stupid question. :)
Am 29.09.2010 13:18, schrieb Walter Bender:
> On Wed, Sep 29, 2010 at 6:39 AM, Tobi Neuner<tobi at greven-9er.de> wrote:
>> Hi guys,
>> for my bachelor thesis i need to program a short demonstration for the
>> game i worked out to show the main functionality. It's some kind of a
>> multiplayer learning game with some rpg-ideas for motivation keeping.
>> For the multiplayer approach i need so setup a local mesh network to
>> send data from one XO to all other. The data, that is send, is always an
>> integer or a string value, like the new position of a char or a
>> qestion-id. So what i read till now, the dbus tubes would fit perfectly
>> for my approach. But at the moment i fail at this point. I don't
>> understand how i have to implement this whole thing. So i'm on search
>> for some good tutorial, some code snippets, where this is shown, or
>> someone, who could explain it to me.
> Find an activity that does something similar. For example. Turtle
> Blocks shares the turtle movements to all the shared instances. The
> relevant code is
> (lines 513-702)
>> Thanks very much for your help!
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