[OLPC-Games] Phun source code [was: Re: Physics with Python and Pygame (Chipmunk 2D Physics Engine)]
chris at linuxuser.at
Thu Mar 13 17:57:56 EDT 2008
I started a page on the wiki for comparing the engines:
A major difference seems to be that box2d is more mature and
feature-rich, but it's library has 1.7 mb, whereas Chipmunk provides
stable and fast, basic physics within 48kb for the library.
Joshua Minor wrote:
> (re-adding phungame at gmail.com to this thread)
> Indeed, perhaps we can convince the Phun folks to release their source
> in an OLPC recommended license.
> Phun has several features that Chipmunk does not, namely motors,
> springs, water + buoyancy and a more sophisticated solver. Another
> open-source alternative, Box2D, also has motors which Chipmunk does not.
> On Mar 12, 2008, at 9:49 PM, Nicola Larosa wrote:
>> Chris Hager wrote:
>>> PS: Phun seems to be interesting, but unfortunately it comes without
>>> source :(
>> From the FAQ:
>> "Is the source code going to be released?"
>> "I'm planning on it, yes, but I haven't decided on a license or set a
>> date yet."
>> http://phun.cs.umu.se/wiki/FAQ , fifth question.
>> They probably need just a little more motivation. ;-)
>> Nicola Larosa - http://www.tekNico.net/
>> Forget information overload. You'll find inspiration,
>> innovation, and connection in information possibility.
>> -- Anne Truitt Zelenka, October 2007
>> Games mailing list
>> Games at lists.laptop.org
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