Physics with Python and Pygame (Chipmunk 2D Physics Engine)
jeremy at goop.org
Mon Mar 10 02:31:23 EDT 2008
Chris Hager wrote:
> Hey all.
> Recently I did some research on 2D (SDL) physic engines, and found that
> one of the most popular (called Chipmunk) with python bindings (pymunk)
> recently got an update. I had a look into it, and am totally amazed :)
> The chipmunk engine is easy, stable, fast, fun, open-source -- and now
> it's getting really possible to use it with python and especially pygame.
Great! I've been playing with chipmunk on the XO a little bit, but
nothing really to show off. I was a bit disappointed in the speed of
the standard pymunk demo on the XO, but I wasn't sure if it was the
physics or just rendering which was slow. What kinds of frame rates are
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