Making speech-dispatcher python API support asynchronous socket communication (long)
Hynek Hanke
hanke at volny.cz
Mon Jun 23 05:36:04 EDT 2008
Hello all,
it is my impression that we are getting a bit confused here
about the various ways and their details, so I'll try to sum
up what I know.
The SSIP protocol client-server TCP protocol is partly
asynchronous. There is a request-reply scheme, but certain
data called 'events' can be delivered asynchronously at
any time. If an event is received, it is desirable to let
the client application know using some kind of callback.
Thus it is necessary for the client to monitor the server
connection at all times so that it is prepared to receive
these asynchronous events.
The current Python SSIP communication library distributed
with Speech Dispatcher uses a thread to handle the
connection. This thread is waiting at the blocking IO
(socket) for any activity and either handles it as a
reply on a command previously sent or as an asynchronous
'event', in which case it calls a registered callback
function.
So far we have considered this as the cleanest approach,
because of the following reasons:
1) It makes on assumptions on the internals of the
client application which uses this library other than
that it must not disturb the functioning of python threads.
2) There is no unnecessary power consumption, the thread
in use is waiting at a blocking IO and so there is no
reason to wake it up unless there is activity on the
communication channel, in which case it is desirable.
3) The client application does not need to do anything
to handle or ``know of'' the additional thread. The programmer
doesn't have to think of how the mainloop interacts with the
SSIP events and the whole communication.
4) The performance (granularity, suspension) is entirely
handled by the standard mechanism of the Python threading system,
not for example by hooks to the different mainloops
of different toolkits. This mechanism exists outside the calling
program and as such is independent of the code of the calling
program (larger blocking sections etc.).
As such, this solution seems to be the simplest both
for the module and client application developer,
the best controlable in terms of performance and the
most independent of the code realization of the client
application. I do not yet really see a good technical reason
why an application would need to implement a different
mechanism, although it is very well possible there is one
and I'd like to have a discussion about this.
Now there is a problem somewhere in PyGTK and Python which
makes our thread wake up ten times a second without any
reason. There exists a patch, OLPC is not the only project
complaining and it will likely be fixed in Python 2.6.
>From what I understand so far, it really seems to me the
proper solution would be to fix Python instead of creating
bypasses in Speech Dispatcher communication library. Such
bypasses would need the library be patched AND all client
applications which happen to use pygtk+speechd changed.
For example the Orca screen reader, which is essential for
accessibility and should eventually be shiped with OLPC,
would have to be changed. Fixing Python fixes the issue
for Orca as well automatically, as well as fixing a lot
of other things.
Please let me know what do you think and most important
if there are any good technical reasons why the threading
solution is not desirable apart from the currently discussed
bug in Python or PyGTK. In such a case we could modify the
SSIPClient class to not depend on threads and inherit it into
one class that uses threads and into another one that initializes
synchronously and then hooks into a toolkit-specific mainloop.
With regards,
Hynek Hanke
Tomeu Vizoso píše v Ne 22. 06. 2008 v 09:39 +0200:
> On Fri, Jun 20, 2008 at 6:42 PM, Tomas Cerha <cerha at brailcom.org> wrote:
> > Hynek Hanke wrote:
> >> It seems to me a clearer solution to just
> >> let the speechd SSIP bindings do their work in their own thread than
> >> to extract part of the internals into your program (the socket selects).
> >
> > Yes, this would definitely be desirable, if possible.
>
> The problem for us is that when pygtk is instructed to activate
> support for threads, a timer is set up that fires 10x per second. This
> is pretty bad for us, as we need to suspend as frequently as possible
> in order to save battery. This issue will be fixed in python 2.6 and
> we could be patching python 2.5 in order to avoid this, but patching a
> so basic package as python is very inconvenient for us. For more
> details, see:
>
> http://blogs.gnome.org/johan/2008/01/04/enough-wakeups-in-python-programs/
>
> >> This should be considered carefully as not to create problems later
> >> when for instance we want to switch from a text socket protocol
> >> to something else.
> >
> > Well, the `SSIPClient' will probably always implement the API over
> > sockets. Other classes, however, may implement the same API over
> > different communication channels. It might be interesting to think, for
> > example, how DBUS might help with respect to given problems.
>
> Hmm, a D-Bus API in speech-dispatcher sounds quite interesting. As an
> alternative to threads when using a socket, asyncore might be
> interesting, although haven't looked yet at how to integrate
> asyncore's loop with pygtk's:
>
> http://docs.python.org/lib/module-asyncore.html
>
> Regards,
>
> Tomeu
>
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